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main.go
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package main
import (
"flag"
"log"
"os"
"os/exec"
"path/filepath"
"strings"
"time"
"github.com/howeyc/fsnotify"
)
var (
watcher *fsnotify.Watcher
watched = make(map[string]struct{})
mtimes = make(map[string]time.Time)
exitCode = make(chan int)
rootPath string
buildQueued = true
// flags
useGodeps bool
afterAllOk string
afterNotOk string
verbose bool
buildArgs string
vetArgs string
testArgs string
ignoreVendor bool
)
func runCmd(name string, args ...string) (buf *commandBuffer, err error) {
buf = new(commandBuffer)
cmd := exec.Command(name, args...)
cmd.Stdout = buf
cmd.Stderr = buf
cmd.Dir = rootPath
if err = cmd.Run(); err != nil || verbose {
print(buf.String())
}
return
}
func getPackages() []string {
output, err := runCmd("go", "list", "./...")
if err != nil {
return []string{}
}
f := strings.Split(output.String(), "\n")
var files []string
for _, file := range f {
if !strings.Contains(file, "/vendor") && file != "\n" {
files = append(files, strings.TrimSpace(file))
}
}
return files
}
func fullBuild() {
var err error
vetArrayArgs := []string{"vet"}
testArrayArgs := []string{"test"}
if ignoreVendor == true {
packages := getPackages()
vetArrayArgs = append(vetArrayArgs, packages...)
testArrayArgs = append(testArrayArgs, packages...)
}
log.Println("glitch: building")
if _, err = runCmd("go", "build", buildArgs); err == nil {
log.Println("glitch: build OK - vetting")
if _, err = runCmd("go", vetArrayArgs...); err == nil {
log.Println("glitch: vet OK - testing")
if useGodeps {
_, err = runCmd("godep", "go", "test", testArgs)
} else {
_, err = runCmd("go", testArrayArgs...)
}
if err == nil {
log.Println("glitch: test OK")
if len(afterAllOk) > 0 {
if _, err = runCmd("bash", "-c", afterAllOk); err == nil {
log.Println("glitch: after-all-ok OK")
}
}
}
}
}
if err != nil && len(afterNotOk) > 0 {
if _, err = runCmd("bash", "-c", afterNotOk); err == nil {
log.Println("glitch: after-not-ok OK")
}
}
if err != nil {
log.Println("glitch: failed")
log.Print("\a")
} else {
log.Println("glitch: all OK")
}
}
func maybeQueueBuild(path string) {
if !hasSuffix(path, ".go") {
return
}
// Check whether the modified time has actually changed. This is
// useful on systems that may emit multiple change events for a
// single change (e.g. OSX + Spotlight)
fi, err := os.Stat(path)
if err == nil {
mtime := fi.ModTime()
lasttime := mtimes[path]
if !mtime.Equal(lasttime) {
mtimes[path] = mtime
buildQueued = true
}
}
}
func handleCreate(path string) {
watch(path)
maybeQueueBuild(path)
}
func handleDelete(path string) {
if _, watching := watched[path]; watching {
_ = watcher.RemoveWatch(path)
delete(watched, path)
}
maybeQueueBuild(path)
}
func handleModify(path string) {
maybeQueueBuild(path)
}
func handleEvent(ev *fsnotify.FileEvent) {
if len(ev.Name) > 0 {
switch {
case ev.IsCreate():
handleCreate(ev.Name)
case ev.IsDelete():
handleDelete(ev.Name)
case ev.IsModify():
handleModify(ev.Name)
}
}
}
var (
gitSuffix = sprintf("%v.git", string(filepath.Separator))
gitContains = sprintf("%v%v", gitSuffix, string(filepath.Separator))
)
func watch(dir string) {
const watchFlags = fsnotify.FSN_CREATE | fsnotify.FSN_DELETE | fsnotify.FSN_MODIFY
if _, watching := watched[dir]; watching {
return
}
walker := func(path string, fileInfo os.FileInfo, err error) error {
if err != nil {
return nil
}
if hasSuffix(path, gitSuffix) || contains(path, gitContains) {
return nil
}
if fileInfo.IsDir() {
if err = watcher.WatchFlags(path, watchFlags); err == nil {
watched[path] = emptyStruct
}
}
return err
}
_ = filepath.Walk(dir, walker)
}
func periodicallyLogWatchedCount() {
logWatchedCount := func() {
log.Printf("glitch: watching: %v paths", len(watched))
}
logWatchedCount()
for _ = range time.Tick(5 * time.Second) {
logWatchedCount()
}
}
func periodicallyLogWatchedPaths() {
logWatchedPaths := func() {
log.Printf("glitch: watching: %v paths", len(watched))
for path := range watched {
log.Println("glitch: watching:", path)
}
}
logWatchedPaths()
for _ = range time.Tick(5 * time.Second) {
logWatchedPaths()
}
}
func runEventLoop() {
for {
select {
case ev := <-watcher.Event:
handleEvent(ev)
case err := <-watcher.Error:
panicIf(err)
}
}
}
func runBuildLoop() {
consumeBuildQueue := func() {
if buildQueued {
buildQueued = false
clearScrollBuffer()
fullBuild()
}
}
for _ = range time.Tick(1 * time.Second) {
go consumeBuildQueue()
}
}
func main() {
flag.StringVar(&afterAllOk, "after-all-ok", "", "command to run after build, vet and test succeed")
flag.StringVar(&afterNotOk, "after-not-ok", "", "command to run after all OK")
flag.StringVar(&buildArgs, "build", "./...", "arguments passed to `go build`")
flag.StringVar(&testArgs, "test", "./...", "arguments passed to `go test`")
flag.StringVar(&vetArgs, "vet", "./...", "arguments passed to `go vet`")
flag.BoolVar(&useGodeps, "use-godeps", false, "use godep for testing")
flag.BoolVar(&verbose, "verbose", false, "be verbose")
flag.BoolVar(&ignoreVendor, "exclude-vendor", false, "excludes vendor folder from vet and test")
flag.Parse()
wd, err := os.Getwd()
panicIf(err)
rootPath = wd
w, err := fsnotify.NewWatcher()
panicIf(err)
watcher = w
defer watcher.Close()
//go periodicallyLogWatchedPaths()
//go periodicallyLogWatchedCount()
go runEventLoop()
go runBuildLoop()
watch(rootPath)
os.Exit(<-exitCode)
}