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Additional Revenant Powers #137

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Jacquerel opened this issue Jul 23, 2022 · 0 comments
Open

Additional Revenant Powers #137

Jacquerel opened this issue Jul 23, 2022 · 0 comments

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@Jacquerel
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Jacquerel commented Jul 23, 2022

Revenant could do with a few more "spooky" abilities, perhaps replacing the random "poison some people" one.
Ideas:

  • Inflict hallucinations.
  • Objects in room throw themselves in random directions.
  • Write spooky blood messages (perhaps one letter at a time with short cooldown).
  • Create smoke or magical darkness.
  • Toggle light switches without breaking the light tubes.
  • Change area light colour to purple or red, if that is possible.
  • Toggle doors, lockers, and crates.
  • Play spooky sounds (inflicting mood?).
  • Create illusions which look like other players in the round (possibly with more advanced behaviour as your influence grows, like moving, saying spooky things, or appearing to be dead).
  • Create cold spots, freezing floor tiles (for fun slipping).
  • Frighten pets or make them temporarily hostile.
Jacquerel pushed a commit to Jacquerel/orbstation that referenced this issue Apr 11, 2024
…eenlexi#138)


About The Pull Request

Safes have undergone the lizardqueenlexi#135 treatment. The fire axes on Pubbystation have been updated to the directional helpers (Why is the south-facing fire axe cabinet/safe/light switch invisible? Should I move them?)
image

Additionally adds one todo about the safe door overlay being busted. (See lizardqueenlexi#131 )

Additional Notes

lizardqueenlexi#137 and lizardqueenlexi#136 opened up because of this PR, lmao. Hydra type beat.
Closes lizardqueenlexi#136.
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