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AppTask.cpp
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/*
*
* Copyright (c) 2020 Project CHIP Authors
* Copyright (c) 2019 Google LLC.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**********************************************************
* Includes
*********************************************************/
#include "AppTask.h"
#include "AppConfig.h"
#include "AppEvent.h"
#include "BindingHandler.h"
#include "LEDWidget.h"
#include "LightSwitchMgr.h"
#ifdef DISPLAY_ENABLED
#include "lcd.h"
#ifdef QR_CODE_ENABLED
#include "qrcodegen.h"
#endif // QR_CODE_ENABLED
#endif // DISPLAY_ENABLED
#include <app/server/Server.h>
#include <app/util/attribute-storage.h>
#include <assert.h>
#include <lib/support/CodeUtils.h>
#include <platform/CHIPDeviceLayer.h>
#include <platform/silabs/platformAbstraction/SilabsPlatform.h>
#include <setup_payload/OnboardingCodesUtil.h>
#include <setup_payload/QRCodeSetupPayloadGenerator.h>
#include <setup_payload/SetupPayload.h>
/**********************************************************
* Defines and Constants
*********************************************************/
#define SYSTEM_STATE_LED &sl_led_led0
#define APP_FUNCTION_BUTTON 0
#define APP_LIGHT_SWITCH 1
namespace {
constexpr chip::EndpointId kLightSwitchEndpoint = 1;
constexpr chip::EndpointId kGenericSwitchEndpoint = 2;
} // namespace
using namespace chip;
using namespace chip::app;
using namespace ::chip::DeviceLayer;
using namespace ::chip::DeviceLayer::Silabs;
using namespace chip::TLV;
using namespace ::chip::DeviceLayer;
/**********************************************************
* AppTask Definitions
*********************************************************/
AppTask AppTask::sAppTask;
CHIP_ERROR AppTask::AppInit()
{
CHIP_ERROR err = CHIP_NO_ERROR;
chip::DeviceLayer::Silabs::GetPlatform().SetButtonsCb(AppTask::ButtonEventHandler);
err = LightSwitchMgr::GetInstance().Init(kLightSwitchEndpoint, kGenericSwitchEndpoint);
if (err != CHIP_NO_ERROR)
{
SILABS_LOG("LightSwitchMgr Init failed!");
appError(err);
}
return err;
}
CHIP_ERROR AppTask::StartAppTask()
{
return BaseApplication::StartAppTask(AppTaskMain);
}
void AppTask::AppTaskMain(void * pvParameter)
{
AppEvent event;
osMessageQueueId_t sAppEventQueue = *(static_cast<osMessageQueueId_t *>(pvParameter));
CHIP_ERROR err = sAppTask.Init();
if (err != CHIP_NO_ERROR)
{
SILABS_LOG("AppTask.Init() failed");
appError(err);
}
#if !(defined(CHIP_CONFIG_ENABLE_ICD_SERVER) && CHIP_CONFIG_ENABLE_ICD_SERVER)
sAppTask.StartStatusLEDTimer();
#endif
SILABS_LOG("App Task started");
while (true)
{
osStatus_t eventReceived = osMessageQueueGet(sAppEventQueue, &event, NULL, osWaitForever);
while (eventReceived == osOK)
{
sAppTask.DispatchEvent(&event);
eventReceived = osMessageQueueGet(sAppEventQueue, &event, NULL, 0);
}
}
}
void AppTask::SwitchActionEventHandler(AppEvent * aEvent)
{
VerifyOrReturn(aEvent->Type == AppEvent::kEventType_Button);
static bool mCurrentButtonState = false;
if (aEvent->ButtonEvent.Action == static_cast<uint8_t>(SilabsPlatform::ButtonAction::ButtonPressed))
{
mCurrentButtonState = !mCurrentButtonState;
LightSwitchMgr::LightSwitchAction action =
mCurrentButtonState ? LightSwitchMgr::LightSwitchAction::On : LightSwitchMgr::LightSwitchAction::Off;
LightSwitchMgr::GetInstance().TriggerLightSwitchAction(action);
LightSwitchMgr::GetInstance().GenericSwitchOnInitialPress();
#ifdef DISPLAY_ENABLED
sAppTask.GetLCD().WriteDemoUI(mCurrentButtonState);
#endif
}
else if (aEvent->ButtonEvent.Action == static_cast<uint8_t>(SilabsPlatform::ButtonAction::ButtonReleased))
{
LightSwitchMgr::GetInstance().GenericSwitchOnShortRelease();
}
}
void AppTask::ButtonEventHandler(uint8_t button, uint8_t btnAction)
{
AppEvent button_event = {};
button_event.Type = AppEvent::kEventType_Button;
button_event.ButtonEvent.Action = btnAction;
if (button == APP_LIGHT_SWITCH)
{
button_event.Handler = SwitchActionEventHandler;
sAppTask.PostEvent(&button_event);
}
else if (button == APP_FUNCTION_BUTTON)
{
button_event.Handler = BaseApplication::ButtonHandler;
sAppTask.PostEvent(&button_event);
}
}