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Commit 28e6521

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fixed some building errors which were caused by moving IBufferManager to ProtoBase project
1 parent 0c30988 commit 28e6521

8 files changed

+4
-60
lines changed

SocketBase/Pool/BufferManager.cs

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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using SuperSocket.ProtoBase;
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using SuperSocket.SocketBase.Config;
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namespace SuperSocket.SocketBase.Pool

SocketBase/Pool/IBufferManager.cs

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This file was deleted.

SocketBase/Pool/NullBufferManager.cs

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This file was deleted.

SocketBase/ServerResource/BufferManagerResource.cs

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using System.Text;
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using SuperSocket.SocketBase.Pool;
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using SuperSocket.SocketBase.Config;
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using SuperSocket.ProtoBase;
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namespace SuperSocket.SocketBase.ServerResource
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{

SocketBase/SuperSocket.SocketBase.Net40.csproj

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@@ -116,12 +116,10 @@
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<Compile Include="Pool\BufferItemCreator.cs" />
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<Compile Include="Pool\BufferManager.cs" />
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<Compile Include="Pool\BufferPool.cs" />
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<Compile Include="Pool\IBufferManager.cs" />
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<Compile Include="Pool\IBufferPool.cs" />
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<Compile Include="Pool\IntelliPool.cs" />
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<Compile Include="Pool\IPool.cs" />
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<Compile Include="Pool\IPoolItemCreator.cs" />
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<Compile Include="Pool\NullBufferManager.cs" />
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<Compile Include="ProtocolMode.cs" />
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<Compile Include="Protocol\CountSpliterReceiveFilter.cs" />
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<Compile Include="Protocol\CountSpliterReceiveFilterFactory.cs" />

SocketBase/SuperSocket.SocketBase.Net45.csproj

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@@ -126,12 +126,10 @@
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<Compile Include="Pool\BufferItemCreator.cs" />
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<Compile Include="Pool\BufferManager.cs" />
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<Compile Include="Pool\BufferPool.cs" />
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<Compile Include="Pool\IBufferManager.cs" />
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<Compile Include="Pool\IBufferPool.cs" />
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<Compile Include="Pool\IntelliPool.cs" />
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<Compile Include="Pool\IPool.cs" />
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<Compile Include="Pool\IPoolItemCreator.cs" />
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<Compile Include="Pool\NullBufferManager.cs" />
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<Compile Include="ProtocolMode.cs" />
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<Compile Include="Protocol\CommandLineReceiveFilterFactory.cs" />
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<Compile Include="Protocol\CountSpliterReceiveFilter.cs" />

SocketEngine/BufferStateCreator.cs

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@@ -3,6 +3,7 @@
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using System.Linq;
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using System.Text;
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using SuperSocket.SocketBase.Pool;
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using SuperSocket.ProtoBase;
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namespace SuperSocket.SocketEngine
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{

SocketEngine/SaeStateCreator.cs

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@@ -4,6 +4,7 @@
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using System.Text;
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using System.Net.Sockets;
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using SuperSocket.SocketBase.Pool;
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using SuperSocket.ProtoBase;
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namespace SuperSocket.SocketEngine
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{

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