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hardertodos.md

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server

todo the server should sent only one validate event message that is the latest, if possible, maybe will fix after we unify the messages. todo when a player joins, send him all of the entities todo also save player info stuff. todo also save server stuff like current entity id

program

todo also cleanup stuff at exit but not unnecessary stuff, like the serever should try to save stuff at exit.

Rendering

todo big refactor for SKYBOX! + fix sun and fog and underwater stuff and day night and skybox reflections

todo propper player and zombie rendering

todo propper line drawing for placing blocks and for drawing collisions and others

Smaller:

  • todo: fix camera move when exiting inventory
  • todo: send player other info function
  • todo: start working at item dropping + survival mode, don't forget that rejecting a dropped item should recreate inventory

Gameplay

  • todo: the player should also be pushed by others.