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tracer.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="src\main.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="externals\gl3w.c">
<Filter>externals</Filter>
</ClCompile>
<ClCompile Include="src\Camera.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="src\Renderer.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="src\Utils.cpp">
<Filter>src</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="src">
<UniqueIdentifier>{71f80aff-16bc-4d0b-8ee6-69e1dc099386}</UniqueIdentifier>
</Filter>
<Filter Include="externals">
<UniqueIdentifier>{c688fbad-0e2b-4180-b3de-c5d8f67b976a}</UniqueIdentifier>
</Filter>
<Filter Include="shaders">
<UniqueIdentifier>{72de0770-37c7-47de-a21a-06eb98392ce4}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\FullScreenQuad.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="src\common.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="src\Utils.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="src\Camera.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="src\Mesh.inl">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="src\Object.inl">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="src\Mesh.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="src\Renderer.h">
<Filter>src</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="src\shaders\fullscreenQuad.vert">
<Filter>shaders</Filter>
</None>
<None Include="src\shaders\standard.frag">
<Filter>shaders</Filter>
</None>
<None Include="src\shaders\standard.vert">
<Filter>shaders</Filter>
</None>
<None Include="src\shaders\fullscreenQuad.frag">
<Filter>shaders</Filter>
</None>
<None Include="src\shaders\globals">
<Filter>shaders</Filter>
</None>
<None Include="src\Material.inl">
<Filter>src</Filter>
</None>
<None Include="src\Ray.inl">
<Filter>src</Filter>
</None>
<None Include="src\Utils.inl">
<Filter>src</Filter>
</None>
</ItemGroup>
<ItemGroup>
<CudaCompile Include="src\raytrace.cu">
<Filter>src</Filter>
</CudaCompile>
</ItemGroup>
</Project>