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| 1 | +const { EmbedBuilder, PermissionsBitField } = require("discord.js"); |
| 2 | +const { SlashCommandBuilder } = require("@discordjs/builders"); |
| 3 | +const config = require("../config.js"); |
| 4 | +let ip = config.ip |
| 5 | +let serverip = config.serverip |
| 6 | +const x73db = require("x73db") |
| 7 | +const axios = require('axios'); |
| 8 | +const cheerio = require('cheerio'); |
| 9 | +const https = require('https'); |
| 10 | +const dbtoken = new x73db("token") |
| 11 | +const dbserverid = new x73db("serverid") |
| 12 | +let fs = require('fs'); |
| 13 | + |
| 14 | +const httpsAgent = new https.Agent({ keepAlive: true }); |
| 15 | + |
| 16 | +module.exports = { |
| 17 | + data: new SlashCommandBuilder() |
| 18 | + .setName("clonegame") |
| 19 | + .setDescription("Clone a game server!") |
| 20 | + .addStringOption(option => |
| 21 | + option.setName('username') |
| 22 | + .setDescription('Username') |
| 23 | + .setRequired(true)) |
| 24 | + .addStringOption(option => |
| 25 | + option.setName('id') |
| 26 | + .setDescription('Server ID') |
| 27 | + .setRequired(true)) |
| 28 | + .addStringOption(option => |
| 29 | + option.setName('server') |
| 30 | + .setDescription('Server Name') |
| 31 | + .setRequired(true)) |
| 32 | + .addStringOption(option => |
| 33 | + option.setName('slots') |
| 34 | + .setDescription('Server Slots') |
| 35 | + .setRequired(true)), |
| 36 | + run: async (client, interaction) => { |
| 37 | + |
| 38 | +let gettoken = await dbtoken.get(`token${interaction.member.user.id}`) |
| 39 | +let serverid = await dbserverid.get(`serverid${interaction.member.user.id}`) |
| 40 | +if(!gettoken) return await interaction.reply({ content: `:x: - **There is no token registered!**\n Use \`/login\` to create your token.`, ephemeral: true }); |
| 41 | +let game = await interaction.options.getString("game") |
| 42 | +let username = await interaction.options.getString("username") |
| 43 | +let homeidx = ""; |
| 44 | + |
| 45 | +let server_name = 'server_name' |
| 46 | +let token = 'token' |
| 47 | +let value1 = await interaction.options.getString("server") |
| 48 | +let slots = 'slots' |
| 49 | +let value2 = await interaction.options.getString("slots") |
| 50 | +let remote_server_id = 'remote_server_id' |
| 51 | +//let value3 = 171 |
| 52 | +let value3 = await interaction.options.getString("id") |
| 53 | +let home_cfg_id = 'home_cfg_id' |
| 54 | +let value4 = "145" |
| 55 | +let mod_cfg_id = 'mod_cfg_id' |
| 56 | +let value5 = "181" |
| 57 | +const api = await axios.create({baseURL: ip}) |
| 58 | +let port = Math.floor(Math.random() * 30000) + 20000; |
| 59 | +let cpw = Math.floor(Math.random() * 30000) + 1000; |
| 60 | +let eftp = "1" |
| 61 | +let affinity = "0" |
| 62 | +let nice = "0" |
| 63 | +api.post(`/ogp_api.php?user_games/clone`, { |
| 64 | + token: gettoken, |
| 65 | + origin_home_id: value3, |
| 66 | + new_server_name: value1, |
| 67 | + new_ip: serverip, |
| 68 | + new_port: port, |
| 69 | + control_password: `${cpw}`, |
| 70 | + enable_ftp: `${eftp}`, |
| 71 | + ftp_password: `${cpw}`, |
| 72 | + slots: value2, |
| 73 | + affinity: `${affinity}`, |
| 74 | + nice: `${nice}` |
| 75 | +}) |
| 76 | +/*var link = `${ip}/ogp_api.php?user_games%2Fcreate=&token=${gettoken}&remote_server_id=${value3}&server_name=${value1}&home_cfg_id=${value4}&mod_cfg_id=${value5}&ip=${serverip}&port=${port}&control_password=${cpw}&enable_ftp=${eftp}&ftp_password=${cpw}&slots=${value2}&affinity=${affinity}&nice=${nice}`; |
| 77 | +await axios.get(link) |
| 78 | +*/ |
| 79 | +.then(async (res) => { |
| 80 | + |
| 81 | +console.log(res.data) |
| 82 | + if(res.data.message == "This function is restricted to administrator accounts.") return await interaction.reply({ content: `:x: - **${res.data.message}**`, ephemeral: true }).then((e) => { |
| 83 | + console.log(`${res.data.message}`) |
| 84 | + }); |
| 85 | + if(res.data.status == "200") return await interaction.reply({ content: `✅ - **Successfully cloning a server**\nServer Name: ||${value1}||\nSlots: ||${value2}||\nID:||${res.data.message.clone_home_id}||`, ephemeral: true }).then(async(e) => { |
| 86 | +await dbserverid.set(`${username}${value1}_serverid_${interaction.member.user.id}`, res.data.message.clone_home_id) |
| 87 | + console.log(`${game}\nServer Name: ||${value1}||\nSlots: ${value2}\nID:${res.data.message.clone_home_id}`) |
| 88 | + |
| 89 | + |
| 90 | + |
| 91 | +await api.post(`/ogp_api.php?user_admin/assign`, { |
| 92 | + token: gettoken, |
| 93 | + home_id: `${res.data.message.clone_home_id}`, |
| 94 | + email: username, |
| 95 | + timestamp: 0 |
| 96 | +}) |
| 97 | +.then(async (res) => { |
| 98 | +console.log("aa", res.data) |
| 99 | +}) |
| 100 | +.catch(async error => { |
| 101 | + console.log(error) |
| 102 | + await interaction.reply({ content: `:x: - **Wrong informations**`, ephemeral: true }); |
| 103 | + |
| 104 | + |
| 105 | +}) |
| 106 | + |
| 107 | + }); |
| 108 | + |
| 109 | + //if(res.data.includes("Duplicate entry")) return await interaction.reply({ content: `:x: - **Failed to create game, Server port already in use.**`, ephemeral: true }).then((e) => {console.log(`Failed to create account, name or username already in use.`) }); |
| 110 | +await interaction.reply({ content: `:x: - **Error**`, ephemeral: true }).then((e) => { |
| 111 | + console.log(`Error`) |
| 112 | + }); |
| 113 | + |
| 114 | + |
| 115 | +}) |
| 116 | +.catch(async error => { |
| 117 | + console.log(error) |
| 118 | + await interaction.reply({ content: `:x: - **Wrong informations**`, ephemeral: true }); |
| 119 | + |
| 120 | + |
| 121 | +}) |
| 122 | +let homeid1 = await dbserverid.get(`${username}${value1}_serverid_${interaction.member.user.id}`) |
| 123 | +console.log("hellooo", homeidx) |
| 124 | + |
| 125 | + |
| 126 | + } |
| 127 | + }; |
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