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Added VS project solution and AssemblyInfo
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4 files changed

+110
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.gitignore

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@@ -21,9 +21,8 @@ x64/
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x86/
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bld/
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[Bb]in/
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obj/
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[Oo]bj/
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[Ll]og/
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Properties/
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# Visual Studio 2015/2017 cache/options directory
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.vs/

ConsoleGameEngineSolution.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.28010.2026
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{8C08CF5D-46ED-4A02-850B-93765D06C9CC}"
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ProjectSection(SolutionItems) = preProject
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ConsoleGameEngine\README.md = ConsoleGameEngine\README.md
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ConsoleGameEngine\TODO.txt = ConsoleGameEngine\TODO.txt
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EndProjectSection
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConsoleGameEngineExamples", "Examples\ConsoleGameEngineExamples.csproj", "{44EB6014-CBFA-4561-9848-F2923137BF08}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConsoleGameEngine", "Source\ConsoleGameEngine.csproj", "{7AF47A03-FABF-458B-BE6F-4F8BEF89A7E6}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{44EB6014-CBFA-4561-9848-F2923137BF08}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{44EB6014-CBFA-4561-9848-F2923137BF08}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{44EB6014-CBFA-4561-9848-F2923137BF08}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{44EB6014-CBFA-4561-9848-F2923137BF08}.Release|Any CPU.Build.0 = Release|Any CPU
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{7AF47A03-FABF-458B-BE6F-4F8BEF89A7E6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{7AF47A03-FABF-458B-BE6F-4F8BEF89A7E6}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{7AF47A03-FABF-458B-BE6F-4F8BEF89A7E6}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{7AF47A03-FABF-458B-BE6F-4F8BEF89A7E6}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {B1520222-3D85-43B1-B1AE-B8B2C66B7282}
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EndGlobalSection
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EndGlobal

Examples/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("ConsoleGameEngineExamples")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("ConsoleGameEngineExamples")]
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[assembly: AssemblyCopyright("Copyright © 2018")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("44eb6014-cbfa-4561-9848-f2923137bf08")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]

Source/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("ConsoleGameEngine")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("ConsoleGameEngine")]
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[assembly: AssemblyCopyright("Copyright © 2018")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("7af47a03-fabf-458b-be6f-4f8bef89a7e6")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]

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