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sharing this in case anyone needs a more advanced solution than https://gist.github.com/patriciogonzalezvivo/9a50569c2ef9b08058706443a39d838e:
here's my modified pcpp to make it work better with lygia. features:
--passthru
#include
pcpp-1.30.tar.gz 5d1004907f0aa61547b31d55cb4f97ae691c5bbfbcc7be25ce585766d167cf16 pcpp-1.30.tar.gz
5d1004907f0aa61547b31d55cb4f97ae691c5bbfbcc7be25ce585766d167cf16 pcpp-1.30.tar.gz
you can also plug this alongside something like shader-minifier or cembed for use in c/c++ source.
The text was updated successfully, but these errors were encountered:
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sharing this in case anyone needs a more advanced solution than https://gist.github.com/patriciogonzalezvivo/9a50569c2ef9b08058706443a39d838e:
here's my modified pcpp to make it work better with lygia.
features:
--passthru
) expands preprocessor directives#include
s (i.e. "tree-shaking" or "dead code elimination")pcpp-1.30.tar.gz
5d1004907f0aa61547b31d55cb4f97ae691c5bbfbcc7be25ce585766d167cf16 pcpp-1.30.tar.gz
you can also plug this alongside something like shader-minifier or cembed for use in c/c++ source.
The text was updated successfully, but these errors were encountered: