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PlatformEventSupport.cpp
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/*
*
* Copyright (c) 2020 Project CHIP Authors
* Copyright (c) 2018 Nest Labs, Inc.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* Provides implementations of the CHIP System Layer platform
* event functions that are suitable for use on all platforms.
*/
/* this file behaves like a config.h, comes first */
#include <platform/internal/CHIPDeviceLayerInternal.h>
#include <platform/PlatformManager.h>
namespace chip {
namespace System {
using namespace ::chip::DeviceLayer;
CHIP_ERROR PlatformEventing::ScheduleLambdaBridge(System::Layer & aLayer, LambdaBridge && bridge)
{
ChipDeviceEvent event{ .Type = DeviceEventType::kChipLambdaEvent, .LambdaEvent = std::move(bridge) };
return PlatformMgr().PostEvent(&event);
}
CHIP_ERROR PlatformEventing::StartTimer(System::Layer & aLayer, System::Clock::Timeout delay)
{
return PlatformMgr().StartChipTimer(delay);
}
} // namespace System
} // namespace chip