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examples/light-switch-app/realtek_bee/main
4 files changed +8
-44
lines changed Original file line number Diff line number Diff line change @@ -40,16 +40,9 @@ chip_enable_nfc_onboarding_payload = false
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chip_build_libshell = false
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chip_enable_ota_requestor = false
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- # chip_inet_config_enable_tcp_endpoint = true
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- # chip_inet_config_enable_udp_endpoint = true
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- # chip_system_config_use_open_thread_inet_endpoints = true
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- # chip_with_lwip = false
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openthread_root = " "
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chip_config_network_layer_ble = true
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custom_toolchain =
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" //third_party/connectedhomeip/config/realtek_bee/toolchain:realtek_bee"
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- # pw_build_PIP_CONSTRAINTS =
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- # [ "//third_party/connectedhomeip/scripts/setup/constraints.txt" ]
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- # cpp_standard = "c++17"
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arm_arch = " armv8.1-m.main+dsp+mve+fp"
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- # arm_abi = "aapcs"
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- # arm_cpu = "cortex-m4"
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-
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arm_float_abi = " hard"
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- # arm_fpu = "fpv5-sp-d16"
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#include " BindingHandler.h"
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#include " AppConfig.h"
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- #include " app/CommandSender.h"
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- #include " app/clusters/bindings/BindingManager.h"
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- #include " app/server/Server.h"
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- #include " controller/InvokeInteraction.h"
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- #include " controller/ReadInteraction.h"
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- #include " platform/CHIPDeviceLayer.h"
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+ #include < app/CommandSender.h>
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+ #include < app/clusters/bindings/BindingManager.h>
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+ #include < app/server/Server.h>
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+ #include < controller/InvokeInteraction.h>
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+ #include < controller/ReadInteraction.h>
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+ #include < platform/CHIPDeviceLayer.h>
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#include < app/clusters/bindings/bindings.h>
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#include < lib/support/CodeUtils.h>
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using namespace chip ;
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using namespace chip ::app;
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#if CONFIG_ENABLE_CHIP_SHELL
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- #include " lib/shell/Engine.h"
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- #include " lib/shell/commands/Help.h"
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+ #include < lib/shell/Engine.h>
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+ #include < lib/shell/commands/Help.h>
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using Shell::Engine;
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using Shell::shell_command_t ;
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#pragma once
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- // #include "app-common/zap-generated/ids/Clusters.h"
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- // #include "app-common/zap-generated/ids/Commands.h"
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- // #include "lib/core/CHIPError.h"
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-
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- // CHIP_ERROR InitBindingHandler();
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- // void SwitchWorkerFunction(intptr_t context);
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- // void SwitchWorkerFunction2(int localEndpointId);
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- // void SwitchWorkerFunction3(int remoteNodeId);
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- // void BindingWorkerFunction(intptr_t context);
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-
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- // struct BindingCommandData
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- // {
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- // chip::EndpointId localEndpointId;
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- // chip::CommandId commandId;
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- // chip::ClusterId clusterId;
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- // bool isGroup = false;
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- // };
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-
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- // struct SubscribeCommandData
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- // {
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- // chip::EndpointId localEndpointId;
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- // chip::NodeId nodeId;//remote nodeid
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- // chip::FabricIndex fabricIndex;
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- // };
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-
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#include " app-common/zap-generated/ids/Clusters.h"
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#include " app-common/zap-generated/ids/Commands.h"
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#include " lib/core/CHIPError.h"
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