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Update public_deps
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3 files changed

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-4
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3 files changed

+5
-4
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src/app/chip_data_model.gni

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@@ -490,6 +490,7 @@ template("chip_data_model") {
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"${chip_root}/src/lib/core",
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"${chip_root}/src/lib/support",
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"${chip_root}/src/protocols/secure_channel",
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"${chip_root}/src/app/common:fabric-table",
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# TODO: Embedded example apps currently build with chip_build_controller = false, and so get a libCHIP without controller support,
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# but nevertheless expect to have access to some of the "controller" code to implement bindings and related functionality.

src/app/clusters/scenes-server/BUILD.gn

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@@ -27,10 +27,9 @@ static_library("scenes") {
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"SceneTableImpl.h",
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]
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deps = [
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"${chip_root}/src/app",
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"${chip_root}/src/app/common:fabric-table"
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]
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deps = [ "${chip_root}/src/app" ]
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public_deps = [ "${chip_root}/src/app/common:fabric-table" ]
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cflags = [
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"-Wconversion",

src/app/tests/BUILD.gn

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@@ -136,6 +136,7 @@ source_set("scenes-table-test-srcs") {
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public_deps = [
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"${chip_root}/src/app",
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"${chip_root}/src/app/common:cluster-objects",
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"${chip_root}/src/app/common:fabric-table",
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"${chip_root}/src/app/util/mock:mock_codegen_data_model",
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"${chip_root}/src/app/util/mock:mock_ember",
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"${chip_root}/src/lib/core",

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