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config.lua
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Config = {}
Config.Inventory = 'qb-inventory' -- Change this to your inventory resource name
Config.UsingSkills = false -- Using mz-skills
Config.Debug = false -- Shows Zone debug and other debug related items
Config.DiscordLog = {
active = false,
webhook = '',
username = 'qw-script logs',
image = '',
color = 1957995
}
Config.CraftingLocations = {
['gangcrafting'] = {
location = vector3(1722.96, 3322.76, 41.22), -- Location to Craft the CircleZone for qb-target
job = nil, -- Job required to craft at this location (set to nil if no job required)
items = {
['lockpick'] = { -- Name of Item to Craft
amount = 1, -- Amount of Item to Give to the Player
name = 'Lockpick', -- Name of Item to Display on the UI
skillRequired = 0, -- Skill Required to Craft Item
materialsNeeded = { -- Materials Needed to Craft Item
[1] = {
item = 'metalscrap', -- Name of Item Needed
amount = 20, -- Amount of Item Needed
},
[2] = {
item = 'plastic',
amount = 32,
},
},
},
['screwdriverset'] = { -- Name of Item to Craft
amount = 1, -- Amount of Item to Give to the Player
name = 'Screwdriver Set', -- Name of Item to Display on the UI
skillRequired = 0, -- Skill Required to Craft Item
materialsNeeded = { -- Materials Needed to Craft Item
[1] = {
item = 'metalscrap', -- Name of Item Needed
amount = 20, -- Amount of Item Needed
},
[2] = {
item = 'plastic',
amount = 42,
},
},
},
['electronickit'] = { -- Name of Item to Craft
amount = 1, -- Amount of Item to Give to the Player
name = 'Electronic Kit', -- Name of Item to Display on the UI
skillRequired = 0, -- Skill Required to Craft Item
materialsNeeded = { -- Materials Needed to Craft Item
[1] = {
item = 'metalscrap', -- Name of Item Needed
amount = 30, -- Amount of Item Needed
},
[2] = {
item = 'plastic',
amount = 45,
},
[3] = {
item = 'aluminum',
amount = 28,
},
},
},
['handcuffs'] = { -- Name of Item to Craft
amount = 1, -- Amount of Item to Give to the Player
name = 'Handcuffs', -- Name of Item to Display on the UI
skillRequired = 0, -- Skill Required to Craft Item
materialsNeeded = { -- Materials Needed to Craft Item
[1] = {
item = 'metalscrap', -- Name of Item Needed
amount = 30, -- Amount of Item Needed
},
[2] = {
item = 'steel',
amount = 45,
},
[3] = {
item = 'aluminum',
amount = 28,
},
},
},
['repairkit'] = { -- Name of Item to Craft
amount = 1, -- Amount of Item to Give to the Player
name = 'Repair Kit', -- Name of Item to Display on the UI
skillRequired = 0, -- Skill Required to Craft Item
materialsNeeded = { -- Materials Needed to Craft Item
[1] = {
item = 'metalscrap', -- Name of Item Needed
amount = 30, -- Amount of Item Needed
},
[2] = {
item = 'steel',
amount = 45,
},
[3] = {
item = 'plastic',
amount = 28,
},
},
},
['armor'] = { -- Name of Item to Craft
amount = 1, -- Amount of Item to Give to the Player
name = 'Armor', -- Name of Item to Display on the UI
skillRequired = 0, -- Skill Required to Craft Item
materialsNeeded = { -- Materials Needed to Craft Item
[1] = {
item = 'metalscrap', -- Name of Item Needed
amount = 30, -- Amount of Item Needed
},
[2] = {
item = 'steel',
amount = 45,
},
[3] = {
item = 'plastic',
amount = 28,
},
[4] = {
item = 'iron',
amount = 28,
},
},
},
['drill'] = { -- Name of Item to Craft
amount = 1, -- Amount of Item to Give to the Player
name = 'Drill', -- Name of Item to Display on the UI
skillRequired = 0, -- Skill Required to Craft Item
materialsNeeded = { -- Materials Needed to Craft Item
[1] = {
item = 'metalscrap', -- Name of Item Needed
amount = 30, -- Amount of Item Needed
},
[2] = {
item = 'steel',
amount = 45,
},
[3] = {
item = 'plastic',
amount = 28,
},
[4] = {
item = 'iron',
amount = 28,
},
},
},
['ironoxide'] = { -- Name of Item to Craft
amount = 1, -- Amount of Item to Give to the Player
name = 'Ironoxide', -- Name of Item to Display on the UI
skillRequired = 0, -- Skill Required to Craft Item
materialsNeeded = { -- Materials Needed to Craft Item
[1] = {
item = 'iron',
amount = 28,
},
[2] = {
item = 'glass',
amount = 28,
},
},
},
['aluminumoxide'] = { -- Name of Item to Craft
amount = 1, -- Amount of Item to Give to the Player
name = 'Aluminumoxide', -- Name of Item to Display on the UI
skillRequired = 0, -- Skill Required to Craft Item
materialsNeeded = { -- Materials Needed to Craft Item
[1] = {
item = 'aluminum',
amount = 28,
},
[2] = {
item = 'glass',
amount = 28,
},
},
},
['pistol_ammo'] = { -- Name of Item to Craft
amount = 1, -- Amount of Item to Give to the Player
name = 'Pistol Ammo', -- Name of Item to Display on the UI
skillRequired = 0, -- Skill Required to Craft Item
materialsNeeded = { -- Materials Needed to Craft Item
[1] = {
item = 'metalscrap',
amount = 28,
},
[2] = {
item = 'steel',
amount = 28,
},
[3] = {
item = 'copper',
amount = 26,
},
},
},
}
},
['mechanic-crafting'] = {
location = vector3(-199.42, -1319.86, 31.09), -- Location to Craft the CircleZone for qb-target
job = 'mechanic', -- Job required to craft at this location (set to false if no job required)
items = {
['lockpick'] = { -- Name of Item to Craft
amount = 1, -- Amount of Item to Give to the Player
name = 'Lockpick', -- Name of Item to Display on the UI
skillRequired = 0, -- Skill Required to Craft Item
materialsNeeded = { -- Materials Needed to Craft Item
[1] = {
item = 'metalscrap', -- Name of Item Needed
amount = 20, -- Amount of Item Needed
},
[2] = {
item = 'plastic',
amount = 32,
},
},
},
['screwdriverset'] = { -- Name of Item to Craft
amount = 1, -- Amount of Item to Give to the Player
name = 'Screwdriver Set', -- Name of Item to Display on the UI
skillRequired = 0, -- Skill Required to Craft Item
materialsNeeded = { -- Materials Needed to Craft Item
[1] = {
item = 'metalscrap', -- Name of Item Needed
amount = 20, -- Amount of Item Needed
},
[2] = {
item = 'plastic',
amount = 42,
},
},
},
}
}
}