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dstdlib-max-min.slang
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//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type
//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj -output-using-type
//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name=outputBuffer
RWStructuredBuffer<float> outputBuffer;
typedef DifferentialPair<float> dpfloat;
typedef DifferentialPair<float2> dpfloat2;
[BackwardDifferentiable]
float diffMax(float x, float y)
{
return max(x, y);
}
[BackwardDifferentiable]
float2 diffMax(float2 x, float2 y)
{
return max(x, y);
}
[BackwardDifferentiable]
float diffMin(float x, float y)
{
return min(x, y);
}
[BackwardDifferentiable]
float2 diffMin(float2 x, float2 y)
{
return min(x, y);
}
[numthreads(1, 1, 1)]
void computeMain(uint3 dispatchThreadID: SV_DispatchThreadID)
{
// Test max() with x < y
{
dpfloat dpx = dpfloat(2.0, 1.0);
dpfloat dpy = dpfloat(5.0, -2.0);
dpfloat res = __fwd_diff(diffMax)(dpx, dpy);
outputBuffer[0] = res.p; // Expect: 5.000000
outputBuffer[1] = res.d; // Expect: -2.000000
}
// Test max() with x == y
{
dpfloat dpx = dpfloat(3.0, 1.0);
dpfloat dpy = dpfloat(3.0, -2.0);
dpfloat res = __fwd_diff(diffMax)(dpx, dpy);
outputBuffer[2] = res.p; // Expect: 3.000000
outputBuffer[3] = res.d; // Expect: -0.500000 (average of 1.0 and -2.0)
}
// Test min() with x > y
{
dpfloat dpx = dpfloat(5.0, 1.0);
dpfloat dpy = dpfloat(2.0, -2.0);
dpfloat res = __fwd_diff(diffMin)(dpx, dpy);
outputBuffer[4] = res.p; // Expect: 2.000000
outputBuffer[5] = res.d; // Expect: -2.000000
}
// Test min() with x == y
{
dpfloat dpx = dpfloat(3.0, 1.0);
dpfloat dpy = dpfloat(3.0, -2.0);
dpfloat res = __fwd_diff(diffMin)(dpx, dpy);
outputBuffer[6] = res.p; // Expect: 3.000000
outputBuffer[7] = res.d; // Expect: -0.500000 (average of 1.0 and -2.0)
}
// Test backward-mode max() with x == y
{
dpfloat dpx = dpfloat(3.0, 0.0);
dpfloat dpy = dpfloat(3.0, 0.0);
__bwd_diff(diffMax)(dpx, dpy, 1.0);
outputBuffer[8] = dpx.d; // Expect: 0.500000 (half of gradient)
outputBuffer[9] = dpy.d; // Expect: 0.500000 (half of gradient)
}
// Test backward-mode min() with x == y
{
dpfloat dpx = dpfloat(3.0, 0.0);
dpfloat dpy = dpfloat(3.0, 0.0);
__bwd_diff(diffMin)(dpx, dpy, 1.0);
outputBuffer[10] = dpx.d; // Expect: 0.500000 (half of gradient)
outputBuffer[11] = dpy.d; // Expect: 0.500000 (half of gradient)
}
// Test vector max() with x == y
{
dpfloat2 dpx = dpfloat2(float2(3.0, 4.0), float2(1.0, 2.0));
dpfloat2 dpy = dpfloat2(float2(3.0, 2.0), float2(-2.0, -3.0));
dpfloat2 res = __fwd_diff(diffMax)(dpx, dpy);
outputBuffer[12] = res.p[0]; // Expect: 3.000000
outputBuffer[13] = res.d[0]; // Expect: -0.500000 (average of 1.0 and -2.0)
outputBuffer[14] = res.p[1]; // Expect: 4.000000
outputBuffer[15] = res.d[1]; // Expect: 2.000000
}
// Test vector min() with x == y
{
dpfloat2 dpx = dpfloat2(float2(3.0, 4.0), float2(1.0, 2.0));
dpfloat2 dpy = dpfloat2(float2(3.0, 2.0), float2(-2.0, -3.0));
dpfloat2 res = __fwd_diff(diffMin)(dpx, dpy);
outputBuffer[16] = res.p[0]; // Expect: 3.000000
outputBuffer[17] = res.d[0]; // Expect: -0.500000 (average of 1.0 and -2.0)
outputBuffer[18] = res.p[1]; // Expect: 2.000000
outputBuffer[19] = res.d[1]; // Expect: -3.000000
}
}