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[try-slang]: we need to support write-only texture for wgsl #5333

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kaizhangNV opened this issue Oct 17, 2024 · 1 comment · Fixed by #5454
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[try-slang]: we need to support write-only texture for wgsl #5333

kaizhangNV opened this issue Oct 17, 2024 · 1 comment · Fixed by #5454
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goal:forward looking Feature needed at a later date, not connected to a specific use case. siggraphasia-2024

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@kaizhangNV
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Currently slang only have read-only and read-write texture support. That will make it hard to work with WebGPU, because it means that we can only use very limited texture format in the shader for storage binding.

here is the list for the access of each texture format:
https://www.w3.org/TR/webgpu/#texture-format-caps

@kaizhangNV kaizhangNV self-assigned this Oct 17, 2024
@bmillsNV bmillsNV added goal:forward looking Feature needed at a later date, not connected to a specific use case. siggraphasia-2024 labels Oct 17, 2024
@bmillsNV bmillsNV added this to the Q4 2024 (Fall) milestone Oct 17, 2024
@csyonghe
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This is done.

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goal:forward looking Feature needed at a later date, not connected to a specific use case. siggraphasia-2024
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