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Because TryPInvoke is called in a static initializer, it's difficult to change the native library loading behavior. For example, I'm trying to get this to run on an OSX laptop, and I had to do some hacky stuff to load libOpenCvSharpExtern.dylib via ModuleInitializer.
Why is TryPInvoke required?
The text was updated successfully, but these errors were encountered:
Because
TryPInvoke
is called in a static initializer, it's difficult to change the native library loading behavior. For example, I'm trying to get this to run on an OSX laptop, and I had to do some hacky stuff to loadlibOpenCvSharpExtern.dylib
viaModuleInitializer
.Why is
TryPInvoke
required?The text was updated successfully, but these errors were encountered: