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assoctype-lookup.slang
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// assoctype-nested.slang
// Confirm that an associated type can be correctly looked up.
//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -cpu -shaderobj
//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj
//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -shaderobj
//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj
interface IBoneWeightSet
{
associatedtype PackedType;
};
struct StandardBoneWeightSet : IBoneWeightSet
{
struct PackedType
{
uint boneIds;
uint boneWeights;
};
PackedType field;
};
interface IVertexFormat
{
associatedtype BoneWeightSet : IBoneWeightSet;
};
struct VertexFormat<TBoneWeightSet : IBoneWeightSet> : IVertexFormat
{
typedef TBoneWeightSet BoneWeightSet;
TBoneWeightSet.PackedType weightSet;
};
struct OutputType
{
VertexFormat<StandardBoneWeightSet>.BoneWeightSet.PackedType field;
};
int test(int val)
{
OutputType rs;
rs.field.boneIds = 256;
return int(rs.field.boneIds);
}
//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=gOutputBuffer
RWStructuredBuffer<int> gOutputBuffer;
[numthreads(4, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
uint tid = dispatchThreadID.x;
int inputVal = int(tid);
int outputVal = test(inputVal);
gOutputBuffer[tid] = outputVal;
}