forked from shader-slang/slang
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathgeneric-interface-method-simple.slang
49 lines (42 loc) · 1.23 KB
/
generic-interface-method-simple.slang
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
//TEST(compute):COMPARE_COMPUTE: -shaderobj
//TEST(compute):COMPARE_COMPUTE:-cpu -shaderobj
//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
RWStructuredBuffer<float> outputBuffer;
interface IVertexInterpolant
{
float2 getUV();
}
interface IBRDFPattern
{
__generic<TVertexInterpolant:IVertexInterpolant>
float evalPattern(TVertexInterpolant interpolants);
}
struct StandardVertexInterpolant : IVertexInterpolant
{
float2 getUV() { return float2(0.5); }
};
struct MaterialPattern1 : IBRDFPattern
{
float base;
__generic<TVertexInterpolant:IVertexInterpolant>
float evalPattern(TVertexInterpolant interpolants)
{
float rs = base + interpolants.getUV().x;
return rs;
}
};
__generic<TPattern : IBRDFPattern, TInterpolant: IVertexInterpolant>
float test(TPattern pattern, TInterpolant vertInterps)
{
float rs = pattern.evalPattern<TInterpolant>(vertInterps);
return rs;
}
[numthreads(4, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
StandardVertexInterpolant vertInterp;
MaterialPattern1 mp1;
mp1.base = 0.5;
float outVal = test<MaterialPattern1, StandardVertexInterpolant>(mp1, vertInterp);
outputBuffer[dispatchThreadID.x] = outVal;
}