forked from shader-slang/slang
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy paththis-type.slang
48 lines (38 loc) · 830 Bytes
/
this-type.slang
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
// this-type.slang
// Confirm that that `This` type works as expected
//TEST(compute):COMPARE_COMPUTE: -shaderobj
//TEST(compute):COMPARE_COMPUTE:-cpu -shaderobj
interface IFrobable
{
This frob();
int getValue();
}
struct Thing : IFrobable
{
int value;
Thing frob()
{
Thing result = { value * 16 };
return result;
}
int getValue() { return value; }
}
int frobnicate<F:IFrobable>(F f)
{
return f.frob().getValue();
}
int test(int value)
{
Thing t = { value };
return frobnicate(t) + value;
}
//TEST_INPUT:ubuffer(data=[0 1 2 3], stride=4):out,name=outputBuffer
RWStructuredBuffer<int> outputBuffer;
[numthreads(4, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
uint tid = dispatchThreadID.x;
int inVal = outputBuffer[tid];
int outVal = test(inVal);
outputBuffer[tid] = outVal;
}