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unbounded-array-of-array-syntax.slang
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//IGNORE_TEST:CPU_REFLECTION: -profile cs_5_0 -entry computeMain -target cpp
//DISABLED_TEST(compute):COMPARE_COMPUTE_EX:-cpu -compute
//TEST:SIMPLE(filecheck=DXIL):-target dxbc-assembly -entry computeMain -profile cs_5_1
//TEST:SIMPLE(filecheck=CHECK):-target spirv-assembly -entry computeMain -profile cs_5_1 -emit-spirv-via-glsl
//DISABLED_TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute
//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0], stride=4):out,name outputBuffer
RWStructuredBuffer<int> outputBuffer;
//TEST_INPUT:array(size=2):name g_aoa
RWStructuredBuffer<int> g_aoa[];
//TEST_INPUT:ubuffer(data=[1 2 3 4], stride=4):name=g_aoa[0]
//TEST_INPUT:ubuffer(data=[8 17 34], stride=4):name=g_aoa[1]
[numthreads(8, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
// DXIL: cs_5_1
// CHECK: OpCapability {{(ShaderNonUniform|StorageBufferArrayNonUniformIndexing)}}
// CHECK: OpCapability {{(ShaderNonUniform|StorageBufferArrayNonUniformIndexing)}}
// CHECK-DAG: OpDecorate %[[N1:[a-zA-Z0-9_]+]] NonUniform
// CHECK-DAG: OpDecorate %[[N2:[a-zA-Z0-9_]+]] NonUniform
// CHECK-DAG: OpDecorate %[[N3:[a-zA-Z0-9_]+]] NonUniform
// CHECK-DAG: OpDecorate %[[N4:[a-zA-Z0-9_]+]] NonUniform
// CHECK-DAG: OpDecorate %[[B0:[a-zA-Z0-9_]+]] Binding 0
// CHECK-DAG: OpDecorate %[[B1:[a-zA-Z0-9_]+]] Binding 1
// CHECK-DAG: %[[P1:[a-zA-Z0-9_]+]] = OpTypePointer Uniform %int
// CHECK-DAG: %[[P2:[a-zA-Z0-9_]+]] = OpTypePointer Uniform %StructuredBuffer_int_t_0
// CHECK: %[[N1]] = OpCopyObject %int
// CHECK: %{{.*}} = OpAccessChain %[[P2]] %[[B1]] %[[N1]]
// CHECK: %[[N2]] = OpCopyObject %int
// CHECK: %[[N3]] = OpAccessChain %[[P1]] %[[B1]] %[[N2]]
// CHECK: %[[N4]] = OpLoad %int %[[N3]]
// CHECK: %{{.*}} = OpAccessChain %[[P1]] %[[B0]] %int_{{.*}}
// CHECK: OpStore %{{.*}} %[[N4]]
int index = int(dispatchThreadID.x);
int baseIndex = index >> 2;
int innerIndex = index & 3;
RWStructuredBuffer<int> buffer = g_aoa[NonUniformResourceIndex(baseIndex)];
// Get the size
uint bufferCount, bufferStride;
buffer.GetDimensions(bufferCount, bufferStride);
if (innerIndex >= bufferCount)
{
innerIndex = int(bufferCount - 1);
}
outputBuffer[index] = buffer[innerIndex];
}