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| 1 | +//TEST:SIMPLE(filecheck=CHECK_SPV):-target spirv -entry main -stage compute |
| 2 | +//TEST:SIMPLE(filecheck=CHECK_GLSL_SPV):-target spirv -entry main -stage compute -emit-spirv-via-glsl |
| 3 | +//TEST:SIMPLE(filecheck=CHECK_GLSL):-target glsl -entry main -stage compute |
| 4 | +//TEST:SIMPLE(filecheck=CHECK_HLSL):-target hlsl -entry main -stage compute |
| 5 | +RWStructuredBuffer<uint> globalBuffer[] : register(t0, space0); |
| 6 | +RWStructuredBuffer<uint3> outputBuffer; |
| 7 | + |
| 8 | +struct MyStruct |
| 9 | +{ |
| 10 | + uint a; |
| 11 | + uint b; |
| 12 | + uint c; |
| 13 | +}; |
| 14 | + |
| 15 | + |
| 16 | +MyStruct func(RWStructuredBuffer<uint> buffer) |
| 17 | +{ |
| 18 | + MyStruct a; |
| 19 | + |
| 20 | + // CHECK_GLSL: globalBuffer_0[nonuniformEXT({{.*}})] |
| 21 | + // CHECK_GLSL: globalBuffer_0[nonuniformEXT({{.*}})] |
| 22 | + |
| 23 | + // For the last test case 3 that the callee passes globalBuffer[bufferIdx3] to the function, |
| 24 | + // we should not see nonuniformEXT here. |
| 25 | + |
| 26 | + // CHECK_GLSL: globalBuffer_0[_{{.*}})] |
| 27 | + // CHECK_GLSL: globalBuffer_0[_{{.*}})] |
| 28 | + a.a = buffer[0]; |
| 29 | + a.b = a.a + 1; |
| 30 | + a.c = a.a + a.b + 1; |
| 31 | + |
| 32 | + return a; |
| 33 | +} |
| 34 | + |
| 35 | +[shader("compute")] |
| 36 | +[numthreads(1, 1, 1)] |
| 37 | +void main(uint2 pixelIndex : SV_DispatchThreadID) |
| 38 | +{ |
| 39 | + |
| 40 | + // CHECK_SPV: OpDecorate %[[VAR1:[a-zA-Z0-9_]+]] NonUniform |
| 41 | + // CHECK_SPV: OpDecorate %[[VAR2:[a-zA-Z0-9_]+]] NonUniform |
| 42 | + // CHECK_SPV: OpDecorate %[[VAR3:[a-zA-Z0-9_]+]] NonUniform |
| 43 | + |
| 44 | + |
| 45 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR1:[a-zA-Z0-9_]+]] NonUniform |
| 46 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR2:[a-zA-Z0-9_]+]] NonUniform |
| 47 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR3:[a-zA-Z0-9_]+]] NonUniform |
| 48 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR4:[a-zA-Z0-9_]+]] NonUniform |
| 49 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR5:[a-zA-Z0-9_]+]] NonUniform |
| 50 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR6:[a-zA-Z0-9_]+]] NonUniform |
| 51 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR7:[a-zA-Z0-9_]+]] NonUniform |
| 52 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR8:[a-zA-Z0-9_]+]] NonUniform |
| 53 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR9:[a-zA-Z0-9_]+]] NonUniform |
| 54 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR10:[a-zA-Z0-9_]+]] NonUniform |
| 55 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR11:[a-zA-Z0-9_]+]] NonUniform |
| 56 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR12:[a-zA-Z0-9_]+]] NonUniform |
| 57 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR13:[a-zA-Z0-9_]+]] NonUniform |
| 58 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR14:[a-zA-Z0-9_]+]] NonUniform |
| 59 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR15:[a-zA-Z0-9_]+]] NonUniform |
| 60 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR16:[a-zA-Z0-9_]+]] NonUniform |
| 61 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR17:[a-zA-Z0-9_]+]] NonUniform |
| 62 | + // CHECK_GLSL_SPV: OpDecorate %[[VAR18:[a-zA-Z0-9_]+]] NonUniform |
| 63 | + |
| 64 | + |
| 65 | + // Test case 1: slang will specialize the func call to 'MyStruct func(uint)' |
| 66 | + uint bufferIdx = pixelIndex.x; |
| 67 | + uint nonUniformIdx = NonUniformResourceIndex(bufferIdx); |
| 68 | + RWStructuredBuffer<uint> buffer = globalBuffer[nonUniformIdx]; |
| 69 | + |
| 70 | + // CHECK_SPV: %[[VAR1]] = OpAccessChain %_ptr_StorageBuffer_RWStructuredBuffer{{.*}} %{{.*}} %bufferIdx |
| 71 | + |
| 72 | + // CHECK_GLSL_SPV: %[[VAR1]] = OpCopyObject %uint %{{.*}} |
| 73 | + |
| 74 | + // CHECK_GLSL_SPV: %[[VAR4]] = OpCopyObject %uint %[[VAR1]] |
| 75 | + // CHECK_GLSL_SPV: %[[VAR5]] = OpAccessChain %_ptr_Uniform_uint %globalBuffer_0 %[[VAR4]] %int_0 %int_0 |
| 76 | + // CHECK_GLSL_SPV: %[[VAR6]] = OpLoad %uint %[[VAR5]] |
| 77 | + |
| 78 | + // CHECK_GLSL_SPV: %[[VAR7]] = OpCopyObject %uint %[[VAR1]] |
| 79 | + // CHECK_GLSL_SPV: %[[VAR8]] = OpAccessChain %_ptr_Uniform_uint %globalBuffer_0 %[[VAR7]] %int_0 %int_0 |
| 80 | + // CHECK_GLSL_SPV: %[[VAR9]] = OpLoad %uint %[[VAR8]] |
| 81 | + |
| 82 | + // CHECK_GLSL: func_0({{.*}}nonuniformEXT({{.*}})) |
| 83 | + // CHECK_HLSL: func_0(globalBuffer_0[NonUniformResourceIndex({{.*}})]) |
| 84 | + MyStruct myStruct = func(buffer); |
| 85 | + |
| 86 | + int bufferIdx2 = pixelIndex.y; |
| 87 | + |
| 88 | + // Test case 2: Make sure we cover the case for the different data type of the index. |
| 89 | + // In this case, slang will specialize the function to 'MyStruct func(int)' |
| 90 | + // CHECK_SPV: %[[VAR2]] = OpAccessChain %_ptr_StorageBuffer_RWStructuredBuffer{{.*}} %{{.*}} %bufferIdx2 |
| 91 | + |
| 92 | + |
| 93 | + // CHECK_GLSL_SPV: %[[VAR2]] = OpCopyObject %int %{{.*}} |
| 94 | + |
| 95 | + // CHECK_GLSL-SPV: %[[VAR10]] = OpCopyObject %int %[[VAR2]] |
| 96 | + // CHECK_GLSL-SPV: %[[VAR11]] = OpAccessChain %_ptr_Uniform_uint %globalBuffer_0 %[[VAR10]] %int_0 %int_0 |
| 97 | + // CHECK_GLSL-SPV: %[[VAR12]] = OpLoad %uint %[[VAR11]] |
| 98 | + |
| 99 | + // CHECK_GLSL-SPV: %[[VAR13]] = OpCopyObject %int %[[VAR2]] |
| 100 | + // CHECK_GLSL-SPV: %[[VAR14]] = OpAccessChain %_ptr_Uniform_uint %globalBuffer_0 %[[VAR13]] %int_0 %int_0 |
| 101 | + // CHECK_GLSL-SPV: %[[VAR15]] = OpLoad %uint %[[VAR14]] |
| 102 | + RWStructuredBuffer<uint> buffer2 = globalBuffer[NonUniformResourceIndex(bufferIdx2)]; |
| 103 | + |
| 104 | + // CHECK_GLSL: func_1({{.*}}nonuniformEXT({{.*}})) |
| 105 | + // CHECK_HLSL: func_0(globalBuffer_0[NonUniformResourceIndex({{.*}})]) |
| 106 | + MyStruct myStruct2 = func(buffer2); |
| 107 | + |
| 108 | + // Test case 3: Test the case that we handle the uniformity correctly, the NonUniformResourceIndex will not propagate |
| 109 | + // to the function, so there should no NonUniform decoration appeared. |
| 110 | + int bufferIdx3 = pixelIndex.y; |
| 111 | + RWStructuredBuffer<uint> buffer3 = globalBuffer[bufferIdx3]; |
| 112 | + |
| 113 | + // CHECK_SPV: %[[VAR4:[a-zA-Z0-9_]+]] = OpAccessChain %_ptr_StorageBuffer_RWStructuredBuffer{{.*}} %{{.*}} %bufferIdx2 |
| 114 | + |
| 115 | + // Test to make sure this command is not decorated with NonUniform: |
| 116 | + // CHECK_SPV-NOT: OpDecorate %[[VAR4]] NonUniform |
| 117 | + MyStruct myStruct3 = func(buffer3); |
| 118 | + |
| 119 | + |
| 120 | + // Test case 4: Test to make sure we correctly cover the case that intCast or uintCast of a NonUniformResourceIndex |
| 121 | + // is still a NonUniformResourceIndex. |
| 122 | + |
| 123 | + // CHECK_SPV: %[[VAR5:[a-zA-Z0-9_]+]] = OpBitcast %uint %{{.*}} |
| 124 | + // CHECK_SPV: %[[VAR3]] = OpAccessChain %_ptr_StorageBuffer_RWStructuredBuffer{{.*}} %{{.*}} %[[VAR5]] |
| 125 | + |
| 126 | + // CHECK_GLSL-SPV: %[[VAR19:[a-zA-Z0-9_]+]] = OpBitcast %int %[[VAR3]] |
| 127 | + // CHECK_GLSL-SPV: %[[VAR16]] = OpCopyObject %int %[[VAR19]] |
| 128 | + // CHECK_GLSL-SPV: %[[VAR17]] = OpAccessChain %_ptr_Uniform_uint %globalBuffer_0 %[[VAR16]] %int_0 %int_0 |
| 129 | + // CHECK_GLSL-SPV: %[[VAR18]] = OpLoad %uint %[[VAR17]] |
| 130 | + // |
| 131 | + // Since after the nested cast, the index data type is 'uint' now, make sure it calls the same function as the test case 1. |
| 132 | + // CHECK_GLSL: func_0({{.*}}nonuniformEXT({{.*}})) |
| 133 | + RWStructuredBuffer<uint> buffer4 = globalBuffer[(uint)((int)NonUniformResourceIndex(bufferIdx))]; |
| 134 | + MyStruct myStruct4 = func(buffer4); |
| 135 | + |
| 136 | + outputBuffer[0] = uint3(myStruct.a, myStruct.b, myStruct.c); |
| 137 | + outputBuffer[1] = uint3(myStruct2.a, myStruct2.b, myStruct2.c); |
| 138 | + outputBuffer[2] = uint3(myStruct3.a, myStruct3.b, myStruct3.c); |
| 139 | + outputBuffer[3] = uint3(myStruct4.a, myStruct4.b, myStruct4.c); |
| 140 | +} |
| 141 | + |
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