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ConcreteEventPath.h
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/*
*
* Copyright (c) 2021 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <app/ConcreteClusterPath.h>
#include <app/util/basic-types.h>
namespace chip {
namespace app {
/**
* A representation of a concrete event path.
*/
struct ConcreteEventPath : public ConcreteClusterPath
{
ConcreteEventPath(EndpointId aEndpointId, ClusterId aClusterId, EventId aEventId) :
ConcreteClusterPath(aEndpointId, aClusterId), mEventId(aEventId)
{}
ConcreteEventPath() {}
ConcreteEventPath(const ConcreteEventPath & aOther) = default;
ConcreteEventPath & operator=(const ConcreteEventPath & aOther) = default;
bool operator==(const ConcreteEventPath & aOther) const
{
return ConcreteClusterPath::operator==(aOther) && (mEventId == aOther.mEventId);
}
bool operator!=(const ConcreteEventPath & aOther) const { return !(*this == aOther); }
bool operator<(const ConcreteEventPath & path) const
{
return (mEndpointId < path.mEndpointId) || ((mEndpointId == path.mEndpointId) && (mClusterId < path.mClusterId)) ||
((mEndpointId == path.mEndpointId) && (mClusterId == path.mClusterId) && (mEventId < path.mEventId));
}
EventId mEventId = 0;
};
} // namespace app
} // namespace chip