diff --git a/Core/Core.csproj b/Core/Core.csproj
index c3a4f30..eb0c067 100644
--- a/Core/Core.csproj
+++ b/Core/Core.csproj
@@ -31,12 +31,10 @@
prompt
4
-
-
diff --git a/Core/Properties/AssemblyInfo.cs b/Core/Properties/AssemblyInfo.cs
index 21c9203..88c1e32 100644
--- a/Core/Properties/AssemblyInfo.cs
+++ b/Core/Properties/AssemblyInfo.cs
@@ -32,8 +32,8 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
+[assembly: AssemblyVersion("1.0.1.0")]
+[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: InternalsVisibleTo("Tobey.UnityAudio.Patcher")]
[assembly: InternalsVisibleTo("Tobey.UnityAudio.Plugin")]
diff --git a/Patcher/Patcher.csproj b/Patcher/Patcher.csproj
index 4f33c3b..73dfe5c 100644
--- a/Patcher/Patcher.csproj
+++ b/Patcher/Patcher.csproj
@@ -35,30 +35,16 @@
4
true
-
-
False
-
- False
-
-
- False
-
-
- False
-
-
- False
-
-
- False
+
+ True
diff --git a/Patcher/Properties/AssemblyInfo.cs b/Patcher/Properties/AssemblyInfo.cs
index 043b3c4..3d08fa2 100644
--- a/Patcher/Properties/AssemblyInfo.cs
+++ b/Patcher/Properties/AssemblyInfo.cs
@@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
+[assembly: AssemblyVersion("1.0.1.0")]
+[assembly: AssemblyFileVersion("1.0.1.0")]
diff --git a/Plugin/Plugin.csproj b/Plugin/Plugin.csproj
index 79c71fd..376d95f 100644
--- a/Plugin/Plugin.csproj
+++ b/Plugin/Plugin.csproj
@@ -4,7 +4,7 @@
net35
Tobey.UnityAudio.Plugin
Attempts to play a sound at the camera once the game has loaded
- 1.0.0
+ 1.0.1
true
latest
Unity Audio Patcher