diff --git a/Core/Core.csproj b/Core/Core.csproj index c3a4f30..eb0c067 100644 --- a/Core/Core.csproj +++ b/Core/Core.csproj @@ -31,12 +31,10 @@ prompt 4 - - diff --git a/Core/Properties/AssemblyInfo.cs b/Core/Properties/AssemblyInfo.cs index 21c9203..88c1e32 100644 --- a/Core/Properties/AssemblyInfo.cs +++ b/Core/Properties/AssemblyInfo.cs @@ -32,8 +32,8 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] +[assembly: AssemblyVersion("1.0.1.0")] +[assembly: AssemblyFileVersion("1.0.1.0")] [assembly: InternalsVisibleTo("Tobey.UnityAudio.Patcher")] [assembly: InternalsVisibleTo("Tobey.UnityAudio.Plugin")] diff --git a/Patcher/Patcher.csproj b/Patcher/Patcher.csproj index 4f33c3b..73dfe5c 100644 --- a/Patcher/Patcher.csproj +++ b/Patcher/Patcher.csproj @@ -35,30 +35,16 @@ 4 true - - False - - False - - - False - - - False - - - False - - - False + + True diff --git a/Patcher/Properties/AssemblyInfo.cs b/Patcher/Properties/AssemblyInfo.cs index 043b3c4..3d08fa2 100644 --- a/Patcher/Properties/AssemblyInfo.cs +++ b/Patcher/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] +[assembly: AssemblyVersion("1.0.1.0")] +[assembly: AssemblyFileVersion("1.0.1.0")] diff --git a/Plugin/Plugin.csproj b/Plugin/Plugin.csproj index 79c71fd..376d95f 100644 --- a/Plugin/Plugin.csproj +++ b/Plugin/Plugin.csproj @@ -4,7 +4,7 @@ net35 Tobey.UnityAudio.Plugin Attempts to play a sound at the camera once the game has loaded - 1.0.0 + 1.0.1 true latest Unity Audio Patcher