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Sepolia finality threshold (#688)
* add missing sepolia network to finality threshold * adjust threshold variable
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core/base/src/constants/finality.ts

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@@ -68,6 +68,12 @@ const finalityThresholds = [
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["Stargaze", 0],
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["Dymension", 0],
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["Provenance",0],
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// Testnets
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["Sepolia", 96],
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["ArbitrumSepolia", 4096],
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["BaseSepolia", 512],
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["OptimismSepolia", 512],
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["PolygonSepolia", 32],
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] as const satisfies MapLevel<Chain, number>;
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/**

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