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CastingPlayerDiscovery.cpp
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/*
*
* Copyright (c) 2023 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "CastingPlayerDiscovery.h"
namespace matter {
namespace casting {
namespace core {
using namespace chip::System;
using namespace chip::Controller;
using namespace chip::Dnssd;
CastingPlayerDiscovery * CastingPlayerDiscovery::_castingPlayerDiscovery = nullptr;
CastingPlayerDiscovery::CastingPlayerDiscovery() {}
CastingPlayerDiscovery * CastingPlayerDiscovery::GetInstance()
{
if (_castingPlayerDiscovery == nullptr)
{
_castingPlayerDiscovery = new CastingPlayerDiscovery();
}
return _castingPlayerDiscovery;
}
CHIP_ERROR CastingPlayerDiscovery::StartDiscovery(uint32_t deviceTypeFilter)
{
ChipLogProgress(Discovery, "CastingPlayerDiscovery::StartDiscovery() called");
VerifyOrReturnError(mState == DISCOVERY_READY, CHIP_ERROR_INCORRECT_STATE);
mCommissionableNodeController.RegisterDeviceDiscoveryDelegate(&mDelegate);
if (deviceTypeFilter > 0)
{
ReturnErrorOnFailure(mCommissionableNodeController.DiscoverCommissioners(
DiscoveryFilter(DiscoveryFilterType::kDeviceType, deviceTypeFilter)));
}
else
{
ReturnErrorOnFailure(mCommissionableNodeController.DiscoverCommissioners());
}
mState = DISCOVERY_RUNNING;
return CHIP_NO_ERROR;
}
CHIP_ERROR CastingPlayerDiscovery::StopDiscovery()
{
ChipLogProgress(Discovery, "CastingPlayerDiscovery::StopDiscovery() mCastingPlayers: %u, mCastingPlayersInternal: %u",
static_cast<unsigned int>(mCastingPlayers.size()), static_cast<unsigned int>(mCastingPlayersInternal.size()));
VerifyOrReturnError(mState == DISCOVERY_RUNNING, CHIP_ERROR_INCORRECT_STATE);
ReturnErrorOnFailure(mCommissionableNodeController.StopDiscovery());
// Copy mCastingPlayers to mCastingPlayersInternal
mCastingPlayersInternal = std::vector<memory::Strong<CastingPlayer>>(mCastingPlayers);
// Clear mCastingPlayers of all CastingPlayers
mCastingPlayers.clear();
mState = DISCOVERY_READY;
return CHIP_NO_ERROR;
}
void CastingPlayerDiscovery::ClearDisconnectedCastingPlayersInternal()
{
ChipLogProgress(Discovery, "CastingPlayerDiscovery::ClearDisconnectedCastingPlayersInternal() mCastingPlayersInternal: %u",
static_cast<unsigned int>(mCastingPlayersInternal.size()));
// Only clear the CastingPlayers in mCastingPlayersInternal with ConnectionState == CASTING_PLAYER_NOT_CONNECTED
for (auto it = mCastingPlayersInternal.begin(); it != mCastingPlayersInternal.end();)
{
auto & player = *it;
if (player->GetConnectionState() == CASTING_PLAYER_NOT_CONNECTED)
{
ChipLogProgress(
Discovery,
"CastingPlayerDiscovery::ClearDisconnectedCastingPlayersInternal() Removing disconnected CastingPlayer: %s "
"with reference count: %lu",
player->GetDeviceName(), player.use_count());
it = mCastingPlayersInternal.erase(it);
}
else
{
++it; // Move to the next element if the current one is not removed
}
}
}
void CastingPlayerDiscovery::ClearCastingPlayersInternal()
{
ChipLogProgress(Discovery, "CastingPlayerDiscovery::ClearCastingPlayersInternal()");
mCastingPlayersInternal.clear();
}
void DeviceDiscoveryDelegateImpl::OnDiscoveredDevice(const chip::Dnssd::CommissionNodeData & nodeData)
{
ChipLogProgress(Discovery, "DeviceDiscoveryDelegateImpl::OnDiscoveredDevice() called");
VerifyOrReturn(mClientDelegate != nullptr,
ChipLogError(Discovery, "DeviceDiscoveryDelegateImpl::OnDiscoveredDevice mClientDelegate is a nullptr"));
// convert nodeData to CastingPlayer
CastingPlayerAttributes attributes;
snprintf(attributes.id, kIdMaxLength + 1, "%s%u", nodeData.hostName, nodeData.port);
chip::Platform::CopyString(attributes.deviceName, chip::Dnssd::kMaxDeviceNameLen + 1, nodeData.deviceName);
chip::Platform::CopyString(attributes.hostName, chip::Dnssd::kHostNameMaxLength + 1, nodeData.hostName);
chip::Platform::CopyString(attributes.instanceName, chip::Dnssd::Commission::kInstanceNameMaxLength + 1, nodeData.instanceName);
attributes.numIPs = (unsigned int) nodeData.numIPs;
for (unsigned j = 0; j < attributes.numIPs; j++)
{
attributes.ipAddresses[j] = nodeData.ipAddress[j];
}
attributes.interfaceId = nodeData.interfaceId;
attributes.port = nodeData.port;
attributes.productId = nodeData.productId;
attributes.vendorId = nodeData.vendorId;
attributes.deviceType = nodeData.deviceType;
attributes.supportsCommissionerGeneratedPasscode = nodeData.supportsCommissionerGeneratedPasscode;
memory::Strong<CastingPlayer> player = std::make_shared<CastingPlayer>(attributes);
std::vector<memory::Strong<CastingPlayer>> castingPlayers = CastingPlayerDiscovery::GetInstance()->GetCastingPlayers();
// Add to or update castingPlayers
if (castingPlayers.size() != 0)
{
auto it =
std::find_if(castingPlayers.begin(), castingPlayers.end(),
[&player](const memory::Strong<CastingPlayer> & castingPlayer) { return *castingPlayer == *player; });
// ID match found in castingPlayer, perfom update
if (it != castingPlayers.end())
{
unsigned index = (unsigned int) std::distance(castingPlayers.begin(), it);
castingPlayers[index] = player;
CastingPlayerDiscovery::GetInstance()->mCastingPlayers = castingPlayers;
ChipLogProgress(AppServer, "Updated Casting Player");
mClientDelegate->HandleOnUpdated(player);
return;
}
}
castingPlayers.push_back(player);
CastingPlayerDiscovery::GetInstance()->mCastingPlayers = castingPlayers;
mClientDelegate->HandleOnAdded(player);
}
}; // namespace core
}; // namespace casting
}; // namespace matter