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In this section we look at using a quick way to mock-up worlds and create foliage Reference (SG_BEC)

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4_Sketching_Geometry

In this section we look at using a quick way to mockup worlds and create folliage Reference (BEC)

1 Introduction To Sketching Geometry

In this video (objectives)…

Mike shows you a simple scene that you'll be able to create using the new and improved Grease pencil in Blender 2.8

2 Adding a Grease Pencil Object

In this video (objectives)…

  1. Add a Grease Pencil object
  2. Look at the options with the Grease pencil
  3. Change to the different brush types

After watching (learning outcomes)…

You will be able to use the basicgrease pencil in Blender!

3 Setting Suitable Background Colours

In this video (objectives)…

  1. Look at how to change the Background
  2. Understand when to use a light vs a dark background
  3. Reason why you need to have an appropriate colour grease pencil with your chose back ground

After watching (learning outcomes)…

You will have a more comfortable working environment for sketching in Blender.

4 Editing Grease Pencil Strokes

In this video (objectives)…

  1. Edit stokes made using the grease pencil tool
  2. Great for when things new a slight adjustment
  3. Use Proportional editing to manipulate your sketch

After watching (learning outcomes)…

You will be able to modify your grease pencil after you have created it.

4a Quick Tip Duplicating

Michael show you a quick tip that is especially useful if you don't have a stylus.

5 Converting Your Sketch To A Curve

In this video (objectives)…

  1. Convert a Grease Pencil To A Curve
  2. Understand the process

After watching (learning outcomes)…

You will be able to convert grease pencil sketches to curve data

6 Making A Curve 3 Dimensional

In this video (objectives)…

  1. Whilst keeping the curve as a curve object create real geometry
  2. Explore the different options

After watching (learning outcomes)…

You will be able to use your curves as real geometry

7 Refining Shadows In Eevee

In this video (objectives)…

  1. Look in detail at the various shadow options
  2. Understand that with thin items, Shadow detail needs to be increased
  3. Cycles doesn't have these issues as the shadows occur naturally

After watching (learning outcomes)…

Be able to control Eevee's shadow settings with ease

8 Subsurface Scattering In Eevee

In this video (objectives)…

  1. Look at what subsurface scattering is
  2. Understand that currently Eevee and Cycles produce very different results
  3. Cycles produces much more realistic results
  4. Turn it on in Eevee's rendering settings

After watching (learning outcomes)…

You will be able to setup and configure subsurface scattering in your materials

9 Drawing On A Surface

In this video (objectives)…

  1. Use the grease pencil to draw on an object's surface
  2. Control the offset from that surface
  3. Understand it's limitations

After watching (learning outcomes)…

You will be able to sketch upon the surface of a model

10 Quick Tip: Drawing Curves

In this video (objectives)…

  1. Draw a curve rather than converting a grease pencil
  2. Understand it's limitations
  3. Far fewer control points to manage

After watching (learning outcomes)…

Use the mouse to sketch curves directly

11 Snapping To The Grease Pencil

In this video (objectives)…

  1. Use the grease pencil in a new way
  2. Link our strokes to each other

After watching (learning outcomes)…

Build much more complex sketches by linking a new stroke to previous ones

12 Bend Angle

In this video (objectives)…

  1. Use Bend Angle
  2. See that it works across many object types in Blender
  3. Convert a curve into mesh

After watching (learning outcomes)…

Be able to adjust your strokes another way

13 Optimising And Cleanup - Dissolve

In this video (objectives)…

  1. Understand the impact when models are used repeatedly
  2. Optimise our models
  3. Learn about dissolving

After watching (learning outcomes)…

You will be able to produce models and therefore scene that are more optimised.

14 Drawing With Symmetry

A quick lecture showing you how to increase your speed by using the mirror modifier

15 Joining Curve and Mesh Data

In this video (objectives)…

  1. Understand that you can convery curve data into mesh data
  2. You can then manipulate it even further

After watching (learning outcomes)…

Be able to usefully convert curve data into mesh data

16 Fun With Arrays

In this video (objectives)…

  1. More advanced array manipulation

After watching (learning outcomes)…

Be able to use array in a much more creative manner

17 Particle System Basics

In this video (objectives)…

  1. Use particle systems to position many objects in our scene
  2. Add some randomness to our particles
  3. Paint our objects to certain areas

After watching (learning outcomes)…

Have a basic grasp of Blender's particle system

18 Sketching Geometry Wrap Up

Michael wraps up this section :) Hope you have had fun!


Final Scene In Sketching Geometry

Readme Template

In this video (objectives)…

  1. What we did

After watching (learning outcomes)…

< What the student will be able to do, space above important >

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In this section we look at using a quick way to mock-up worlds and create foliage Reference (SG_BEC)

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