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Releases: ChasarooniZ/pf2e-rpg-numbers

12.9.15 - 🔴⚪

05 Mar 07:26
bbbd48c
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12.9.14 - Elden Ring Fix

04 Mar 15:55
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  • Fixes
    • Fixed the spacing between the parts of the Elden Ring - Noun Verbed (🐛 @DirtyLaundry6)

12.9.13 - Fix to the Fix

04 Mar 06:31
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  • Fixes Again
    • fixed Damage Shake and Dodge Animation failing to run at the right size (🐛 @RoiLeaf)

12.9.12 - Fix Tokens

04 Mar 06:16
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  • Fixes
    • fixed Damage Shake and Dodge Animation failing to run (🐛 @RoiLeaf)

12.9.11 - Burrow Depth

03 Mar 22:32
ce76112
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  • Fixes
    • Won't show burst or burrow if the token is hidden
  • Burrow x Burst
    • Added new burrow animation depth option
      • Will stop showing the burrow animation if the token is lower than the depth option
  • Updated Polish translation again (@Lioheart)

12.9.10 - Burrowing Around + Sprite Fix

03 Mar 08:35
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  • Fixes
    • Replaced copySprite() as it only copies the token sprite and not the subject art if used
    • This affects the following animations:
      • Damage Shake
      • Target Dodges
  • Burrow x Burst
    • Added new burrow animation option
    • This will cause the token to turn invisible and play the new JB2a burrowing animation over the distance it moves

https://github.com/user-attachments/assets/97ec1428-66b9-4fc0-a31d-18b5935a0ce4
image

12.9.9 - Free the bar + Changes to Scaling

23 Feb 08:11
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  • Actor Settings
    • Changes header to use hover over for the icon instead of actually text
  • Sequencer
    • Any animations that were screenspace had to be updated, as such the following animations if adjusted by you (for instance criticals, may need to be adjusted)
      • Criticals
        • Disgaea 7
        • Fire Emblem: Awakening
        • Fullscreen
        • Persona 5
      • From Software Text
      • Finishing Moves

12.9.8 - Fixed Some Scaling Issues

19 Feb 15:22
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  • Critical
    • Fixed issue where scaling of Disgaea Crit changes based on grid resolution (🐛 @spen, @fumu)
  • Localization
    • Updated Polish translation again (@Lioheart)

12.9.7 - Docs

18 Feb 09:11
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  • Critical
    • Fixed Fire Emblem: Awakening not moving far enough
  • Rotate On Attack
    • Added Default Rotation this allows it so you can set a general rotation as the default
  • Documentation
    • Added docs to the module
  • Misc
    • Updated some localizations for english to better match
    • Changed some settings to be on by default
    • Updated Polish translation again (@Lioheart)
    • Updated recommended modules and requirements
      • Requires Sequencer 3.4.0 or higher
      • Removed Token Magic FX as a recommended module, the token shaking functionality for it will be removed in V13
      • Added JB2A Patreon as a recommended module (as it is used for some functionality)

12.9.6 - Settings Menu Tabs

14 Feb 22:56
4e37375
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