Cysharp, Inc.
Cysharp is a subsidiary of Cygames, that is focusing C# both .NET and Unity.
- 3.1k followers
- Tokyo, Japan
- http://cysharp.com
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- NativeCompressions Public
NativeCompressions is the native ZStandard and LZ4 compression library and managed binding for .NET and Unity.
Cysharp/NativeCompressions’s past year of commit activity - YetAnotherHttpHandler Public
YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
Cysharp/YetAnotherHttpHandler’s past year of commit activity - ZLinq Public
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Cysharp/ZLinq’s past year of commit activity - AIApiTracer Public
A reverse proxy for local development environments that intercepts requests to AI services like OpenAI, Anthropic, etc.., allowing you to trace request and response content.
Cysharp/AIApiTracer’s past year of commit activity - WebSerializer Public
Convert Object into QueryString/FormUrlEncodedContent for C# HttpClient REST Request.
Cysharp/WebSerializer’s past year of commit activity