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Release 0.5 - The command revamp

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@LukynkaCZE LukynkaCZE released this 05 Sep 14:20
· 258 commits to master since this release
2bbc87e

What's Changed

Dockyard

  • Fix chunk loading not working past certain point by @LukynkaCZE in #46
  • Implement PickBlock by @YeahBoi321 in #47
  • Send refresh ability on gamemode change by @LukynkaCZE in #48
  • Revamp command system by @LukynkaCZE in #49
  • Add command suggestions by @LukynkaCZE in #49
  • Add player equipment and client-side equipment layers by @LukynkaCZE in #50
  • Fix not being able to send multiple packets from the same packet class by @LukynkaCZE in #50
  • Cache chunk data packets by @LukynkaCZE in #50
  • Fix players not being listed in tab by @LukynkaCZE in #50
  • Fix placing schematic not generating new chunks when the schematic extends beyond generated chunks by @LukynkaCZE in #50
  • Add /schematic command to default dockyard commands by @LukynkaCZE in #50
  • Improve speed of chunk generation by @LukynkaCZE in #50
  • Add ability to freeze time in world and set client time by @LukynkaCZE in #50
  • Fix not being able to place blocks on locations where there are light blocks by @LukynkaCZE in #50
  • Add PlayerDropItemEvent by @LukynkaCZE in #50
  • Fix caching of server status by @LukynkaCZE in #50
  • (Config) A dd max-players to serverConfig by @LukynkaCZE in #50
  • (Config) Renamed bundledPlugins to defaultImplementations since plugin support was completely removed by @LukynkaCZE in #50
  • (Config) Removed dockyardExtras from implementationsConfig by @LukynkaCZE in #50

Wiki

  • Added pages for Commands and Command Suggestions
  • Update page for Configuration File

New Contributors