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@DrakiaXYZ DrakiaXYZ released this 31 Mar 07:13
· 15 commits to master since this release

Update for 3.8.0 support

  • Remove the capability to add new patrol points, and all associated code
  • Implement new method of handling locked doors, to work with the new method of navmesh generation
  • Add handling of special door types (Cargo doors on Labs, elevators on Labs, D2 door on Reserve)
  • Add a workaround for the fact BSG doesn't enable door carvers any more
  • Add a workaround for doors on some maps having a NavMeshObstacle instead of a NavMeshDoorLink
  • Regenerate all navmeshes using a new method, will more closely resemble the BSG meshes but expanded for the full map
  • Server mod is no longer necessary