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Fix a few Quest Descriptions (#18721)
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com>
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3 people authored Jan 12, 2025
1 parent cebbb07 commit 2b89b79
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"name:8": "Magnetohydrodynamically Constrained Starmatter",
"name:8": "Magnetohydrodynamically Constrained Star Matter",
"questLogic:8": "AND",
"repeatTime:3": -1,
"repeat_relative:1": 1,
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"properties:10": {
"betterquesting:10": {
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"desc:8": "Now that you are starting to find more and more copper, you feel your wood chests are too small to hold all the stuff. \n\n[note]It\u0027s time to upgrade your wooden chests to copper chests! Higher tiers of chests can be upgraded cheaply by using upgrade items, but not all tier chests can be upgraded directly this way. try the \"Wood to Copper Chest Upgrade\", upgrade from wood to a tiered chest will not be chaper.[/note]\n\n[note]Upgraded chests cannot be connected into double chests.[/note]",
"desc:8": "Now that you are starting to find more and more copper, you feel your wood chests are too small to hold all the stuff. \n\n[note]It\u0027s time to upgrade your wooden chests to copper chests! Higher tiers of chests can be upgraded cheaply by using upgrade items, but not all tier chests can be upgraded directly this way. You can also try the \"Wood to Copper Chest Upgrade\", but upgrading from wood to a tiered chest will not be any cheaper.[/note]\n\n[note]Upgraded chests cannot be connected into double chests.[/note]",
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"properties:10": {
"betterquesting:10": {
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"desc:8": "You’ve finally solved it. Who knew that leaving dead stars long enough would cause your artificial solar system to implode and lead to a Big Bang?\n\nIf only you could tap into that much mass right before it started expanding again, you could literally hold the entire universe in the palm of your hand.\n\nThis is your third and final material from the EOH.\n\n[note]It\u0027s mainly used for UXV crafts, but your first few should go in the Eternity loop. The quest for it is located in the Endgame Goals tab.\n\nCongrats! You can now move on to the UXV tier.[/note]",
"desc:8": "You’ve finally solved it. Who knew that leaving dead stars long enough would cause your artificial solar system to implode and lead to a Big Bang?\n\nIf only you could tap into that much mass right before it started expanding again, you could literally hold the entire universe in the palm of your hand.\n\nThis is your third and final material from the EOH.\n\n[note]It\u0027s mainly used for UXV crafts, but your first few should go in the Eternity loop. The quest for it is located in the Endgame Goals tab.\n\nCongrats! You can now craft Magnetohydrodynamically Constrained Star Matter (MHDCSM).[/note]",
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"properties:10": {
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"desc:8": "With total mastery of the Forge of the Gods achieved, it is possible to begin a new universe-spanning initiative. It is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours; produce the most exotic plasmas beyond merely periodic elements; and most importantly, begin to understand the immense power of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.\n\n[note]Required for UXV components, Magmatter is the second material the Heliofusion Exoticizer can create, and will require a second module. Read the Godforge Information in the UI for more information on how to automate this.[/note]\n\n[note]The creation of Magmatter requires the END upgrade.[/note]\n",
"desc:8": "With total mastery of the Forge of the Gods achieved, it is possible to begin a new universe-spanning initiative. It is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours; produce the most exotic plasmas beyond merely periodic elements; and most importantly, begin to understand the immense power of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.\n\n[note]Required for UXV components, Magmatter is the second material the Heliofusion Exoticizer can create, and will require a second module. Read the Godforge Information in the UI for more information on how to automate this.[/note]\n\n[note]The creation of Magmatter requires the END upgrade.[/note]\n\n[note]Congrats! You can now move on to the UXV tier![/note]\n",
"globalShare:1": 0,
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"properties:10": {
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"desc:8": "By adding Hydrogen to sulfuric Heavy Fuel in a Chemical Reactor you can produce Heavy Fuel, with a burn value of 240,000 EU per cell! Aside from this, it\u0027s also required for Diesel, in MV, which is a better fuel, and it can also be distilled into three very useful fluids: Benzene, Toluene and Phenol.\n\nIf you want to use Heavy Fuel as a power source, you will need Semi-Fluid generators, unlike Light Fuel and Diesel which use Combustion generators.\n\nIt\u0027s honestly not especially efficient to make Heavy Fuel out of regular Oil. You should try to get Heavy Oil to make it, like from Oilsands Ore in MV once you can. Then use it to make Diesel.",
"desc:8": "By adding Hydrogen to sulfuric Heavy Fuel in a Chemical Reactor you can produce Heavy Fuel, with a burn value of 360,000 EU per cell! Aside from this, it\u0027s also required for Diesel, in MV, which is a better fuel, and it can also be distilled into three very useful fluids: Benzene, Toluene and Phenol.\n\nIf you want to use Heavy Fuel as a power source, you will need Semi-Fluid generators, unlike Light Fuel and Diesel which use Combustion generators.\n\nIt\u0027s honestly not especially efficient to make Heavy Fuel out of regular Oil. You should try to get Heavy Oil to make it, like from Oilsands Ore in MV once you can. Then use it to make Diesel.",
"globalShare:1": 1,
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"Count:3": 1,
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"properties:10": {
"betterquesting:10": {
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"desc:8": "You can distill your oil into heavy sulfuric fuel, that has a burn value of 40,000 EU.",
"desc:8": "You can distill your oil into heavy sulfuric fuel, that has a burn value of 80,000 EU.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
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"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "With ethanol or methanol and seed oil or fish oil you can make bio diesel. It\u0027s burn value is 256,000 EU per cell, less than regular diesel, but more renewable. Diesel or bio diesel are needed for cetane-boosted diesel.",
"desc:8": "With ethanol or methanol and seed oil or fish oil you can make bio diesel. It\u0027s burn value is 320,000 EU per cell, less than regular diesel, but more renewable. Diesel or bio diesel are needed for cetane-boosted diesel.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
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"properties:10": {
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"desc:8": "If you get an MV mixer, you can mix your light and heavy fuel together to give diesel. At 480,000 per cell, this turns 1,525,000 EU into 2,880,000, not accounting for how much you spent to get it, so it\u0027s definitely worth it.",
"desc:8": "If you get an MV mixer, you can mix your light and heavy fuel together to give diesel. At 480,000 per cell, this turns 1,885,000 EU into 2,880,000, not accounting for how much you spent to get it, so it\u0027s definitely worth it.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
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