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The performance difference of painted-dreams is due to me changing some node params from f64 -> f32 and that being the only document to use some of them. This triggers the upgrade logic, which doesn't know what to do and errors out. See the build CI failing to run the document upgrade test, if I were to get it to build.
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Requires #3027 and a few more in other repos to be merged
Prototype for compiling nodes to shaders, currently creates a giant wgsl file. Needs quite a bit more cleanup and work in other repos as well.
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