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Bump LUS (#625)
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garrettjoecox authored Jun 1, 2024
1 parent a3add60 commit 78f0525
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Showing 3 changed files with 1 addition and 5 deletions.
1 change: 0 additions & 1 deletion CMake/lus-cvars.cmake
Original file line number Diff line number Diff line change
@@ -1,6 +1,5 @@
set(CVAR_VSYNC_ENABLED "${CVAR_PREFIX_SETTING}.VsyncEnabled" CACHE STRING "")
set(CVAR_Z_FIGHTING_MODE "${CVAR_PREFIX_SETTING}.ZFightingMode" CACHE STRING "")
set(CVAR_DISABLE_CLOSE_COLOR_WRAP "${CVAR_PREFIX_SETTING}.DisableCloseColorWrap" CACHE STRING "")
set(CVAR_NEW_FILE_DROPPED "${CVAR_PREFIX_GENERAL}.NewFileDropped" CACHE STRING "")
set(CVAR_DROPPED_FILE "${CVAR_PREFIX_GENERAL}.DroppedFile" CACHE STRING "")
set(CVAR_INTERNAL_RESOLUTION "${CVAR_PREFIX_SETTING}.InternalResolution" CACHE STRING "")
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3 changes: 0 additions & 3 deletions mm/2s2h/BenPort.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -493,9 +493,6 @@ extern "C" void InitOTR() {
CVarClear("gLetItSnow");
}

// BENTODO Once we have a proper fix for the color cominber, remove this
CVarRegisterInteger(CVAR_DISABLE_CLOSE_COLOR_WRAP, 1);

srand(now);
#ifdef ENABLE_CROWD_CONTROL
CrowdControl::Instance = new CrowdControl();
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