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Copy pathCMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.23)
project(FluidSim)
set(CMAKE_CXX_FLAGS_RELEASE "-O3")
if(UNIX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 ")
endif(UNIX)
if (WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -lmingw32")
endif(WIN32)
set(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
add_compile_definitions(STB_IMAGE_IMPLEMENTATION)
# DOWNLOAD ALL THE SUBMODULES
find_package(Git QUIET)
if(GIT_FOUND AND EXISTS "${PROJECT_SOURCE_DIR}/.git")
# Update submodules as needed
option(GIT_SUBMODULE "Check submodules during build" ON)
if(GIT_SUBMODULE)
message(STATUS "Submodule update")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(FATAL_ERROR "git submodule update --init failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
endif()
endif()
endif()
# CHECK ALL THE SUBMODULES
if(NOT EXISTS "${PROJECT_SOURCE_DIR}/external/glfw/CMakeLists.txt")
message(FATAL_ERROR "The glfw submodules was not downloaded! GIT_SUBMODULE was turned off or failed. Please update submodules and try again.")
endif()
add_subdirectory(external/glfw)
add_subdirectory("include")
add_subdirectory("src")