Project 2DFX Extended - is a Grand Theft Auto game series modification which extends the existing Project 2DFX modification and adds more dynamic objects on map (lampposts, neon e.t.c).
The modification can be used without Project 2DFX. The game will still work, it will only add new objects to the map. Also, the modification is compatible with others that slightly change the game map.
The modification is also compatible with the game's storyline. New objects on the map do not make it difficult to pass.
- Copy
data
mod`s folder and "Limit Adjuster's" files in your GTA Vice City folder. - Copy and paste rows from
gta_vc.dat
in your%your_gta_vice_city_folder%/data/gta_vc.dat
. - (If you installed original "Project 2dfx") Copy and paste rows from
VCLodLights.dat
in your%your_gta_vice_city_folder%/VCLodLights.dat
.
[2024.06.16] Version 0.8alpha released.
[2024.05.26] Version 0.4alpha released.
[2024.05.22] Two areas of the map are ready (docks and Haiti). The test version will be available soon.
The modification comes with a "Limit Adjuster" modification that increases the limit on the amount of objects on the map. The modification has been successfully tested with standard game models, but does not guarantee to work with others.
Problem: Game crash in loading.
Solution: Make sure that you have copied the lines correctly to your gta_vc.dat
file. Lines with the IDE prefix should be inserted after the existing lines and lines with the IPL prefix, respectively.
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