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Startup.cs
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using System.IO;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.FileProviders;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Hosting;
using ProjectHamiltonService.Game;
using ProjectHamiltonService.Models;
using Microsoft.AspNetCore.StaticFiles;
using System;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Authentication.Cookies;
using Npgsql;
namespace ProjectHamiltonService
{
public class Startup
{
public Startup(IConfiguration configuration)
{
Configuration = configuration;
}
public IConfiguration Configuration { get; }
// This method gets called by the runtime. Use this method to add services to the container.
// For more information on how to configure your application, visit https://go.microsoft.com/fwlink/?LinkID=398940
public void ConfigureServices(IServiceCollection services)
{
string connection = Environment.GetEnvironmentVariable("DatabaseConnection") ?? Configuration.GetConnectionString("DefaultConnection");
services.AddDbContext<GameContext>(opt =>
opt.UseNpgsql(connection));
services.AddDefaultIdentity<IdentityUser>(options => options.SignIn.RequireConfirmedAccount = false)
.AddEntityFrameworkStores<GameContext>();
services.ConfigureApplicationCookie(options =>
{
options.AccessDeniedPath = "/Identity/Account/AccessDenied";
options.Cookie.HttpOnly = true;
options.ExpireTimeSpan = TimeSpan.FromMinutes(60);
options.LoginPath = "/Identity/Account/Login";
options.ReturnUrlParameter = CookieAuthenticationDefaults.ReturnUrlParameter;
options.SlidingExpiration = true;
});
services.Configure<IdentityOptions>(options =>
{
// Password settings.
options.Password.RequireDigit = true;
options.Password.RequireLowercase = true;
options.Password.RequireNonAlphanumeric = true;
options.Password.RequireUppercase = true;
options.Password.RequiredLength = 6;
options.Password.RequiredUniqueChars = 1;
// Lockout settings.
options.Lockout.DefaultLockoutTimeSpan = TimeSpan.FromMinutes(5);
options.Lockout.MaxFailedAccessAttempts = 5;
options.Lockout.AllowedForNewUsers = true;
// User settings.
options.User.AllowedUserNameCharacters =
"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-._@+";
options.User.RequireUniqueEmail = false;
});
services.AddTransient<MansionCreation>();
services.AddTransient<DiceThrow>();
services.AddSignalR();
services.AddMvc();
}
// This method gets called by the runtime. Use this method to configure the HTTP request pipeline.
public void Configure(IApplicationBuilder app, IWebHostEnvironment env)
{
using (var scope = app.ApplicationServices.GetRequiredService<IServiceScopeFactory>().CreateScope())
{
scope.ServiceProvider.GetService<GameContext>().Database.Migrate();
using var conn = (NpgsqlConnection)scope.ServiceProvider.GetService<GameContext>().Database.GetDbConnection();
conn.Open();
conn.ReloadTypes();
}
if (env.IsDevelopment())
{
app.UseDeveloperExceptionPage();
}
app.UseDefaultFiles();
StaticFileOptions option = new StaticFileOptions();
FileExtensionContentTypeProvider contentTypeProvider = (FileExtensionContentTypeProvider)option.ContentTypeProvider ??
new FileExtensionContentTypeProvider();
contentTypeProvider.Mappings.Add(".mem", "application/octet-stream");
contentTypeProvider.Mappings.Add(".data", "application/octet-stream");
contentTypeProvider.Mappings.Add(".memgz", "application/octet-stream");
contentTypeProvider.Mappings.Add(".datagz", "application/octet-stream");
contentTypeProvider.Mappings.Add(".unity3dgz", "application/octet-stream");
contentTypeProvider.Mappings.Add(".unityweb", "application/octet-stream");
contentTypeProvider.Mappings.Add(".jsgz", "application/x-javascript; charset=UTF-8");
option.ContentTypeProvider = contentTypeProvider;
app.UseStaticFiles(option);
app.UseRouting();
app.UseAuthentication();
app.UseAuthorization();
app.UseEndpoints(endpoints =>
{
endpoints.MapControllerRoute(
name: "default",
pattern: "{controller=Home}/{action=Index}/{id?}");
endpoints.MapRazorPages();
endpoints.MapHub<ServerHub>("/gameapi");
});
}
}
}