Json inspector is a simple tool originally meant to explore my game’s JSON save files.
This version is a more polished rewrite in Python 3.13+ and Qt6. It’s built for performance—save games can be ~100 MB of JSON—so parsing and UI tasks run in background threads.
Please download the latest installer/binary for your os.
.msi
for Windows.deb
for Ubuntu/Debian
For windows substitute python3 for python. As python3 just leads to their store to download some version of it.
git clone https://git.scarlettbytes.nl/scarlett/json-inspector.git
cd json-inspector
pip3 install -r requirements.txt
python3 run.py [/dir/to/file.json[.gz]]
After installing you should be able to run it via the GUI of your OS by searching for json inspector.
It will also register (on linux at-least) the json-inspector
command which also opens the application and takes a path to a file to open with.
- With a file argument
python run.py /path/to/file.json[.gz]
- Without arguments
python run.py
Opens a file selector dialog.
To integrate with your OS, go to Settings
> Settings…
> Associate JSON files with this app
. This will register .json and not .json.gz files to open automatically in the app.
It uses little resources except when loading, writing and searching, for hardware the following should be sufficient:
- 1-2gb dedicated ram (~100mb json file)
- Quad core processor (to keep it responsive).
These requirements are only needed if you are running the script directly as python:
Runtime
- Qt6
- orjson (optional; falls back to stdlib json)
- gzip support (builtin)
- psutil
Build (if running from source)
- Python 3.13+
- PyQt6
To build locally on linux for a deb
file, you can just use docker compose up
.
It should build inside the container and exit after being build.