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Update docs
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TheIndra55 committed Sep 4, 2024
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6 changes: 6 additions & 0 deletions docs/features.md
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Expand Up @@ -123,6 +123,12 @@ This window allows you to see the current event (script) variables for a level.

![](https://github.com/TheIndra55/TRAE-menu-hook/assets/15322107/27ffc85e-85e5-4b9e-aa49-cd3a920a7ec7)

## Material editor

The material editor is used to edit material parameters in real-time. This feature is intended for modders and only exists in Underworld.

![](https://github.com/user-attachments/assets/30f5b263-c27b-42f4-9647-a76ac5d72de2)

## Draw

The draw menu can be used to enable various of debug drawing such as drawing of the collision mesh or signals.
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20 changes: 20 additions & 0 deletions docs/patches.md
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# Patches

There are several patches enabled by default, however some advanced patches must be manually configured in a `patches.ini` file.

```ini
[Patches]
HeapSize = 512M
MaxShadowMap = 8192
```

## Heap size

By default the game reserves 256 megabytes of heap memory to use, this patch allows you to increase the reserved memory.

> [!WARNING]
> The operating system might refuse to reserve a large amount of memory when increasing this value.
## Shadow map size

This patch allows you to increase the maximum size of shadow maps.

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