A 2D Story game made using SFML.
Artwork, Sounds, Story and Concept by Samantha Rule
Programming by Tom Rule
Points of interest:
- dynamic level editing using XML (no need to recompile code)
- pixel-tested obstacle collision maps enabling z-sorting of objects in relation to the player
Download executable package: https://1drv.ms/u/s!Am8V3ulxSC_cj7tnrX7oNQtViW65wg (bear in mind this will not run well on older graphics cards due to the size of some textures)