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Update README.md
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added icons
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alffanclub authored Apr 10, 2017
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Expand Up @@ -10,7 +10,7 @@ The window is broken into three sections:
### Bundle List
Left hand pane showing a list of all bundles in the project. Available functionality:
* Select a bundle or set of bundles to see a list of the assets that will be in the bundle in the Asset List pane.
* Icons indicate if the bundle is a standard or a scene bundle.
* Icons indicate if the bundle is a standard (![standardbundle](https://github.com/Unity-Technologies/AssetBundles-Browser/blob/master/UnityEngine.AssetBundles/Editor/AssetBundleBrowser/Icons/ABundleBrowserIconY1756Basic.png)) or a scene bundle (![scenebundle](https://github.com/Unity-Technologies/AssetBundles-Browser/blob/master/UnityEngine.AssetBundles/Editor/AssetBundleBrowser/Icons/ABundleBrowserIconY1756Scene.png)).
* Bundles with variants are a darker grey and can be expanded to show the list of variants.
* Right-click or slow-double-click to rename bundle or bundle folder.
* If a bundle has any error, warning, or info message, an icon will appear on the right side. Mouse over the icon for more information.
Expand Down Expand Up @@ -73,4 +73,4 @@ The Build tab provides basic build functionality to get you started using asset
* *Append Hash* - Append the hash to the assetBundle name.
* *Strict Mode* - Do not allow the build to succeed if any errors are reporting during it.
* *Dry Run Build* - Do a dry run build.
* *Build* - Executes build.
* *Build* - Executes build.

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