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V1.1.0

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@Xerren09 Xerren09 released this 23 Jan 19:11
· 21 commits to main since this release
8a9a9b0

Fixed an issue where all synchronisation broke after leaving a lobby and joining a new one in the same session.

Added UpdateItemPrice method. Use this to update the price of items anytime during a game, and they'll be synchronised between players.
- This will also reload the store, so the current cart gets reset.

Removed mistakenly marked static fields from SynchronisedMetadata<T>. These are now instance fields:

public static bool InLobby -> public bool InLobby
public static bool IsHost -> public bool IsHost

See the readme for setup and usage instructions.