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# Binaries for programs and plugins | ||
*.exe | ||
*.exe~ | ||
*.dll | ||
*.so | ||
*.dylib | ||
**/.DS_Store | ||
.idea | ||
go.work | ||
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# Test binary, built with `go test -c` | ||
*.test | ||
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# Output of the go coverage tool, specifically when used with LiteIDE | ||
*.out | ||
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# Dependency directories (remove the comment below to include it) | ||
# vendor/ |
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MIT License | ||
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Copyright (c) 2023 bearaujus | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# BWorker - Simple & Efficient Worker Pool Implementation in Go | ||
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[](https://github.com/bearaujus/bjson/blob/master/LICENSE) | ||
[](https://goreportcard.com/report/github.com/bearaujus/bworker) | ||
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BWorker is a lightweight and easy-to-use Go library that provides a simple and efficient way to execute concurrent tasks. It is designed to be flexible enough to handle a wide range of use cases, from simple tasks such as sending emails to more complex tasks such as processing large datasets. | ||
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## Features | ||
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- **Concurrency:** BWorker provides a simple way to control the number of concurrent workers in your pool. | ||
- **Job queue:** BWorker allows you to queue jobs to be executed by your workers, and it will automatically manage the execution of those jobs. | ||
- **Error handling:** BWorker provides a way to handle errors that occur during job execution. | ||
- **Job retry**: BWorker can automatically retry jobs that fail, a specified number of times. | ||
- **Shutdown:** BWorker provides a way to gracefully shut down your worker pool. | ||
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## Installation | ||
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To install BWorker, you can run the following command: | ||
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```shell | ||
go get github.com/bearaujus/bjson | ||
``` | ||
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## Usage | ||
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To use BWorker, simply create a new instance of the `BWorker` and specify the number of concurrent workers you want to use. You can then add jobs to the worker pool using the `Do()` method. The worker pool will automatically start processing the jobs in the queue. | ||
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When you are finished with your worker pool, you should call the `Shutdown()` method to gracefully shut it down. | ||
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### Examples | ||
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The following example shows how to use BWorker to execute a simple job: | ||
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```go | ||
package main | ||
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import ( | ||
"errors" | ||
"fmt" | ||
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"github.com/bearaujus/bworker" | ||
) | ||
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func main() { | ||
// Create a new BWorker instance with 10 concurrent workers and a retry count of 2. | ||
bw := bworker.NewBWorker(10, bworker.WithRetry(2)) | ||
defer bw.Shutdown() | ||
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// Add a job to the worker pool. | ||
bw.Do(func() error { | ||
fmt.Println("Success without retry") | ||
return nil | ||
}) | ||
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// Add another job to the worker pool with error. | ||
retried := 0 | ||
bw.Do(func() error { | ||
retried++ | ||
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// Return success on the last attempt | ||
if retried == 3 { // 1 (base) + 2 (retry) | ||
fmt.Println("Success with retry:", retried) | ||
return nil | ||
} | ||
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fmt.Println("An error occur:", retried) | ||
return errors.New("an error") | ||
}) | ||
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// Wait for all jobs to finish executing. | ||
bw.Wait() | ||
} | ||
``` | ||
```text | ||
Success without retry | ||
An error occur: 1 | ||
An error occur: 2 | ||
Success with retry: 3 | ||
``` | ||
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To use the options that BWorker provides, you can pass them to the `NewBWorker()` function. For example, the following code creates a new worker pool with 4 workers and a job buffer of 10: | ||
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```go | ||
bw := bworker.NewBWorker(4, bworker.WithJobBuffer(10)) | ||
``` | ||
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The following code creates a new worker pool with 4 workers and a retry count of 3: | ||
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```go | ||
bw := bworker.NewBWorker(4, bworker.WithRetry(3)) | ||
``` | ||
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The following code creates a new worker pool with 4 workers and an error variable: | ||
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```go | ||
var err error | ||
bw := bworker.NewBWorker(4, bworker.WithError(&err)) | ||
``` | ||
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The following code creates a new worker pool with 4 workers and a slice of error variables: | ||
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```go | ||
var errs []error | ||
bw := bworker.NewBWorker(4, bworker.WithErrors(&errs)) | ||
``` | ||
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Once you have created a worker pool with options, you can use it just like a regular worker pool. The following code shows how to submit a task to a worker pool with options: | ||
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```go | ||
bw.Do(func() error { | ||
// ... | ||
}) | ||
``` | ||
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The following code shows how to wait for all of the tasks in a worker pool with options to be completed: | ||
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```go | ||
bw.Wait() | ||
``` | ||
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The following code shows how to shutdown a worker pool with options: | ||
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```go | ||
bw.Shutdown() | ||
``` | ||
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You can also use options to combine different features. For example, the following code creates a new worker pool with 4 workers, a job buffer of 10, and a retry count of 3: | ||
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```go | ||
bw := bworker.NewBWorker(4, bworker.WithJobBuffer(10), bworker.WithRetry(3)) | ||
``` | ||
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## Options | ||
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BWorker provides a number of options that can be used to customize the behavior of the worker pool. These options can be passed to the `NewBWorker()` function. | ||
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The following options are currently available: | ||
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- **WithJobBuffer:** This option specifies the size of the job buffer. The job buffer is a queue of tasks that are waiting to be executed by a worker. | ||
- **WithRetry:** This option specifies the number of times that a task will be retried if it fails. | ||
- **WithError:** This option specifies a pointer to an error variable. If any of the tasks in the worker pool fail, the error will be stored in this variable. | ||
- **WithErrors:** This option specifies a pointer to a slice of error variables. If any of the tasks in the worker pool fail, the errors will be stored in this slice. | ||
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## License | ||
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This project is licensed under the MIT License - see the LICENSE file for details. |
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package bworker | ||
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import ( | ||
"sync" | ||
) | ||
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type BWorker interface { | ||
// Do submit a job to be executed by a worker. | ||
Do(job Job) | ||
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// Wait for all jobs to be completed. | ||
Wait() | ||
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// Shutdown shut down the worker pool. | ||
Shutdown() | ||
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// ResetErr reset the error variable when you are using option WithError. | ||
ResetErr() | ||
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// ResetErrs reset the slice of error variables when you are using option WithErrors. | ||
ResetErrs() | ||
} | ||
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type bWorker struct { | ||
wg *sync.WaitGroup | ||
mu *sync.Mutex | ||
jobWG *sync.WaitGroup | ||
jobs chan Job | ||
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optJobBuffer int | ||
optRetry int | ||
optErr *error | ||
optErrs *[]error | ||
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shutdown bool | ||
} | ||
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// Job represent a function to be executed by a worker. | ||
type Job func() error | ||
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// NewBWorker creates a new worker pool with the specified concurrency level and Option(s). | ||
func NewBWorker(concurrency int, opts ...Option) BWorker { | ||
bw := bWorker{ | ||
wg: &sync.WaitGroup{}, | ||
mu: &sync.Mutex{}, | ||
jobWG: &sync.WaitGroup{}, | ||
} | ||
for _, opt := range opts { | ||
opt.Apply(&bw) | ||
} | ||
bw.jobs = make(chan Job, bw.optJobBuffer) | ||
bw.startWorkers(concurrency) | ||
return &bw | ||
} | ||
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func (bw *bWorker) startWorkers(numWorkers int) { | ||
if numWorkers <= 0 { | ||
numWorkers = 1 | ||
} | ||
bw.wg.Add(numWorkers) | ||
for i := 0; i < numWorkers; i++ { | ||
go bw.startWorker() | ||
} | ||
} | ||
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func (bw *bWorker) startWorker() { | ||
defer bw.wg.Done() | ||
for job := range bw.jobs { | ||
bw.execute(job) | ||
} | ||
} | ||
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func (bw *bWorker) execute(job Job) { | ||
defer bw.jobWG.Done() | ||
attempts := 1 + bw.optRetry | ||
for attempt := 0; attempt < attempts; attempt++ { | ||
err := job() | ||
if err == nil { | ||
return | ||
} | ||
if attempt != attempts-1 { | ||
continue | ||
} | ||
if bw.optErr != nil { | ||
bw.mu.Lock() | ||
*bw.optErr = err | ||
bw.mu.Unlock() | ||
} | ||
if bw.optErrs != nil { | ||
bw.mu.Lock() | ||
*bw.optErrs = append(*bw.optErrs, err) | ||
bw.mu.Unlock() | ||
} | ||
} | ||
} | ||
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func (bw *bWorker) Do(job Job) { | ||
if job == nil || bw.shutdown { | ||
return | ||
} | ||
bw.jobWG.Add(1) | ||
bw.jobs <- job | ||
} | ||
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func (bw *bWorker) Wait() { | ||
if bw.shutdown { | ||
return | ||
} | ||
bw.jobWG.Wait() | ||
} | ||
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func (bw *bWorker) Shutdown() { | ||
if bw.shutdown { | ||
return | ||
} | ||
bw.shutdown = true | ||
close(bw.jobs) | ||
bw.jobWG.Wait() | ||
bw.wg.Wait() | ||
} | ||
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func (bw *bWorker) ResetErr() { | ||
if bw.optErr == nil { | ||
return | ||
} | ||
bw.mu.Lock() | ||
*bw.optErr = nil | ||
bw.mu.Unlock() | ||
} | ||
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func (bw *bWorker) ResetErrs() { | ||
if bw.optErrs == nil { | ||
return | ||
} | ||
bw.mu.Lock() | ||
*bw.optErrs = nil | ||
bw.mu.Unlock() | ||
} |
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