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Minimap Changes and Minimap Ports from TGMC #798
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
About the pull request
changes minimap look to be more movie like
ports tgmc minimap updates and drawing system
remove old minimap drawing and tgui system
add new visors for leaders that feed live tacmap data to them
added keybind for minimap opening(default: 5)
observers can now click anywhere on a tacmap to teleport there
added locator for minimap
reworked icons for minimap
forecon now get live minimap on their headset
xenos get live tacmap of everyone
sentries now show their cone of fire and range
handheld and deployable motion detectors and now show their range and show blips on the minimap as white dots
Explain why it's good for the game
looks cool and better for lts as they dont have to constantly press a button and redraw to send out new orders
should improve marine navigation skills
Testing Photographs and Procedure
Screenshots & Videos
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tags.Changelog
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add: ported tgmc minimap drawing system
add: md shows blips on minimap
add: sentry shows cone and range on minimap
add: minimap visor
del: old minimap drawing system
imageadd: reworked minimap icons
/:cl: