Skip to content
Cong edited this page Jan 23, 2015 · 8 revisions

Static maps is a recently added featureset, as with 0.5.4. It allows you to draw your own maps instead of relying on the level generation algorithm of the classic game mode. Basically, you get a palette of tools, not unlike the most basic painting tools from simple image editors:

the toolset

With these, you can draw not only walls, floors, doors and the black void. These work mostly the way they look like. However, the last three buttons deserve special attention:

  • The first (from left) allows you to enter a menu, where you can select items, broken items, character, mission objectives, keys and the player start point to place on the map.
  • The second button sets the door color – and so the key required to open it.
  • The third allows to draw the exit zone.

If required objectives or the exit zone are not placed, they get placed randomly.

It is also possible to use a guiding image, using a "tracing guide" image.

the tracing guide function

Simply enter the path to the image, which should appear instantly. Use "Guide Alpha" to adjust transparency of the image.