-
-
Notifications
You must be signed in to change notification settings - Fork 119
Static Maps
sauer2 edited this page Mar 25, 2014
·
8 revisions
Static maps are one of the more recently added features, as with 0.5.4. It allows you to draw your own maps, instead of relying on the level generation algorithm of the classic game mode. Basically, you get a palette of tools, not unlike the most basic painting tools from simple image editors:
With these, you can draw not only walls, floors, doors and the black void. The last three buttons deserve special attention:
- The first (from left) allows you to enter a menu, where you can select items, broken items, character, mission objectives, keys and the player start point to place on the map.
- The second button sets the door color – and so the key required to open it.
- The third allows to draw the exit zone.
If required objectives or the exit zone are not placed, they get placed randomly.