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Loader Tags
item_data
Loads small bundles containing only initial asset data (FVRObjects, ISIDs, Ammo Data, etc). Not intended for large assets (guns, items, textures)
item_first_late
Loads large assets, but only when the player tries to spawn the items. Loading a bundle with this tag will load any dependency
item_first_late
bundles in the order they appear
item_unordered_late
Loads large assets, but only when the player tries to spawn the items. Loading a bundle with this tag will load all dependency
item_first_late
bundles
item_last_late
Loads large assets, but only when the player tries to spawn the items. Loading a bundle with this tag will load all dependency
item_first_late
anditem_unordered_late
bundles, as well as anyitem_last_late
bundles before it
version: 1
dependencies:
hard:
h3vr.otherloader: 1.0.0
assets:
runtime:
sequential: true
nested:
- assets:
- path: example_*
plugin: h3vr.otherloader
loader: item_data
- assets:
- path: late_*
plugin: h3vr.otherloader
loader: item_first_late
For more info on building you mod for On-Demand loading, see this wiki page!
item
Loads bundles before other tagged bundles, and will load sequentially in the order you declare them.
item_unordered
Loads bundles after the
item
bundles, and will load in parallel with otheritem_unordered
bundles
item_last
Loads bundles after the
item_unordered
bundles, and will load sequentially in the order you declare them.
version: 1
dependencies:
hard:
h3vr.otherloader: 1.0.0
assets:
runtime:
nested:
- assets:
- path: first_*
plugin: h3vr.otherloader
loader: item
- assets:
- path: any_*
plugin: h3vr.otherloader
loader: item_unordered
- assets:
- path: last_*
plugin: h3vr.otherloader
loader: item_last
assembly
Loads a given assembly file during the setup stage
dependencies:
hard:
h3vr.otherloader: 1.0.0
assets:
setup:
- path: Schockhammer.dll
plugin: h3vr.otherloader
loader: assembly
runtime:
nested:
- assets:
- path: w2_schockhammer
plugin: h3vr.otherloader
loader: item