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fix: spell/grammar errors in characters #2447
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Hi @Pistasha! Welcome to the elizaOS community. Thanks for submitting your first pull request; your efforts are helping us accelerate towards AGI. We'll review it shortly. You are now an elizaOS contributor!
📝 WalkthroughWalkthroughThis pull request contains minor grammatical and spelling corrections across three files: two character JSON files and a TypeScript component file. The changes involve fixing typos and grammatical errors in text content and display names, which improve the overall clarity and professionalism of the code without altering any functional aspects. Changes
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Actionable comments posted: 1
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro
📒 Files selected for processing (3)
characters/cosmosHelper.character.json
(2 hunks)characters/eternalai.character.json
(1 hunks)client/src/components/ui/breadcrumb.tsx
(1 hunks)
✅ Files skipped from review due to trivial changes (2)
- characters/eternalai.character.json
- client/src/components/ui/breadcrumb.tsx
🔇 Additional comments (1)
characters/cosmosHelper.character.json (1)
89-89
: LGTM!The spelling correction from "i being" to "is being" is appropriate.
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Fixed the following spelling errors:
In characters/cosmosHelper.character.json:
"i being" → "is being"
"should he call" → "should he called"
In characters/eternalai.character.json:
"gettig" → "getting"
In client/src/components/ui/breadcrumb.tsx:
"BreadcrumbElipssis" → "BreadcrumbEllipsis"
Type of changes: Bug fixes (spelling corrections)
Risk: Low (minimal risk as changes only affect text values)
These changes improve code quality and user experience by fixing typos in texts and component names.