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[meta] pre-commit styling fix
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pre-commit-ci[bot] committed Mar 3, 2025
1 parent abe455b commit 99d3635
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Showing 2 changed files with 23 additions and 23 deletions.
6 changes: 3 additions & 3 deletions smmdata/smmdata.py
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
_ = Translator("SMMData", __file__)

BOOKMARKS_ICON_URL = f"{SMMB_BASE_URL}/assets/favicon/icon76-08f927f066250b84f628e92e0b94f58d.png"
EMBED_EMPTY_VALUE = "\N{Invisible Separator}"
EMBED_EMPTY_VALUE = "\N{INVISIBLE SEPARATOR}"


@cog_i18n(_)
Expand Down Expand Up @@ -54,8 +54,8 @@ async def level(self, ctx, lvl: Level):
url=lvl.url,
)
embed.add_field(name=_("Game Style"), value=lvl.gameskin, inline=False)
embed.add_field(name="\N{White Medium Star} " + _("Stars"), value=lvl.stars)
embed.add_field(name="\N{Footprints} " + _("Unique Players"), value=lvl.players)
embed.add_field(name="\N{WHITE MEDIUM STAR} " + _("Stars"), value=lvl.stars)
embed.add_field(name="\N{FOOTPRINTS} " + _("Unique Players"), value=lvl.players)
embed.add_field(name=_("Share count"), value=lvl.shares)
embed.add_field(name=_("Clears"), value=f"{lvl.clears}/{lvl.attempts} ({lvl.clear_rate}%)")
if lvl.first_clear_name:
Expand Down
40 changes: 20 additions & 20 deletions weather/weather.py
Original file line number Diff line number Diff line change
Expand Up @@ -75,20 +75,20 @@
]

WEATHER_STATES = {
"clear-day": "\N{Black Sun with Rays}",
"clear-night": "\N{Night with Stars}",
"rain": "\N{Cloud with Rain}",
"snow": "\N{Cloud with Snow}",
"sleet": "\N{Snowflake}",
"wind": "\N{Wind Blowing Face}",
"fog": "\N{Foggy}",
"cloudy": "\N{White Sun Behind Cloud}",
"partly-cloudy-day": "\N{White Sun with Small Cloud}",
"partly-cloudy-night": "\N{Night with Stars}",
"clear-day": "\N{BLACK SUN WITH RAYS}",
"clear-night": "\N{NIGHT WITH STARS}",
"rain": "\N{CLOUD WITH RAIN}",
"snow": "\N{CLOUD WITH SNOW}",
"sleet": "\N{SNOWFLAKE}",
"wind": "\N{WIND BLOWING FACE}",
"fog": "\N{FOGGY}",
"cloudy": "\N{WHITE SUN BEHIND CLOUD}",
"partly-cloudy-day": "\N{WHITE SUN WITH SMALL CLOUD}",
"partly-cloudy-night": "\N{NIGHT WITH STARS}",
}

# Emoji that will be used for "unknown" strings
UNKNOWN_EMOJI = "\N{White Question Mark Ornament}"
UNKNOWN_EMOJI = "\N{WHITE QUESTION MARK ORNAMENT}"

T_ = Translator("Weather", __file__)
_ = lambda s: s
Expand Down Expand Up @@ -587,21 +587,21 @@ async def wind_bearing_direction(self, bearing: int):
async def num_to_moon(self, moonphase: float) -> str:
"""Converts lunation number to lunar phase emoji"""
if moonphase == 0:
return "\N{New Moon Symbol}"
return "\N{NEW MOON SYMBOL}"
if 0 < moonphase < 0.25:
return "\N{Waxing Crescent Moon Symbol}"
return "\N{WAXING CRESCENT MOON SYMBOL}"
if moonphase == 0.25:
return "\N{First Quarter Moon Symbol}"
return "\N{FIRST QUARTER MOON SYMBOL}"
if 0.25 < moonphase < 0.5:
return "\N{Waxing Gibbous Moon Symbol}"
return "\N{WAXING GIBBOUS MOON SYMBOL}"
if moonphase == 0.5:
return "\N{First Quarter Moon Symbol}"
return "\N{FIRST QUARTER MOON SYMBOL}"
if 0.5 < moonphase < 0.75:
return "\N{Waning Gibbous Moon Symbol}"
return "\N{WANING GIBBOUS MOON SYMBOL}"
if moonphase == 0.75:
return "\N{Last Quarter Moon Symbol}"
return "\N{LAST QUARTER MOON SYMBOL}"
if 0.75 < moonphase < 1:
return "\N{Waning Crescent Moon Symbol}"
return "\N{WANING CRESCENT MOON SYMBOL}"
if moonphase == 1:
return "\N{Full Moon Symbol}"
return "\N{FULL MOON SYMBOL}"
return str(moonphase)

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