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Is your feature request related to a problem? Please describe.
Tournaments are long run gatherings to resolve championships -- nearly all gaming evolves around the principle that some entity is best. Provide a method to resolve this at a per tournament construct -- if normalized the results could be aggregated to provide a annual, periodic, regional, lifetime champion for individual/overall scores.
Describe the solution you'd like
At a minimum support game play the could be normalized per tournament organizer who would have options to decide period of play and standard bracketed resolution of contests.
Describe alternatives you've considered
Multiple referents exist that show similar behaviors initially those expressed in the rules of duplicate contract bridge make an interesting study as it tries to remove the element of chance between opponents. (see Duplicate Contract Bridge below)
Is your feature request related to a problem? Please describe.
Tournaments are long run gatherings to resolve championships -- nearly all gaming evolves around the principle that some entity is best. Provide a method to resolve this at a per tournament construct -- if normalized the results could be aggregated to provide a annual, periodic, regional, lifetime champion for individual/overall scores.
Describe the solution you'd like
At a minimum support game play the could be normalized per tournament organizer who would have options to decide period of play and standard bracketed resolution of contests.
Describe alternatives you've considered
Multiple referents exist that show similar behaviors initially those expressed in the rules of duplicate contract bridge make an interesting study as it tries to remove the element of chance between opponents. (see Duplicate Contract Bridge below)
Additional context
Duplicate Contract Bridge
Mitchell Table Movement
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