-
Notifications
You must be signed in to change notification settings - Fork 20
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
44 changed files
with
2,886 additions
and
544 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,7 @@ | ||
{ | ||
"release":36, | ||
"update":"2023-12-31", | ||
"version":"1.1.0harmattan36", | ||
"apk_url":"https://github.com/glKarin/com.n0n3m4.diii4a/releases/download/v1.1.0harmattan36/idTech4A++_1.1.0harmattan36.apk", | ||
"changes":" * Fixed prelight shadow's shadow mapping.\n * Fixed EFX Reverb in Quake4.\n * Add translucent stencil shadow support in stencil shadow(bool cvar `harm_r_translucentStencilShadow`(default 0); float cvar `harm_r_stencilShadowAlpha` for setting transparency).\n * Add float cvar `harm_ui_subtitlesTextScale` control subtitles's text scale in Prey.\n * Support cvar `r_brightness`.\n * Fixed weapon projectile's scorches decals rendering in Prey(2006).\n * Data directory chooser support Android SAF.\n * New default on-screen buttons layout.\n * Add `Stupid Angry Bot`(a7x) mod of DOOM3 support(need DOOM3: RoE game data), game data directory named `sabot`. More view in [SABot(a7x)](https://www.moddb.com/downloads/sabot-alpha-7x).\n * Add `Overthinked DooM^3` mod of DOOM3 support, game data directory named `overthinked`. More view in [Overthinked DooM^3](https://www.moddb.com/mods/overthinked-doom3).\n * Add `Fragging Free` mod of DOOM3 support(need DOOM3: RoE game data), game data directory named `fraggingfree`. More view in [Fragging Free](https://www.moddb.com/mods/fragging-free).\n * Add `HeXen:Edge of Chaos` mod of DOOM3 support, game data directory named `hexeneoc`. More view in [Overthinked DooM^3](https://www.moddb.com/mods/hexen-edge-of-chaos)." | ||
"release":37, | ||
"update":"2024-01-06", | ||
"version":"1.1.0harmattan37", | ||
"apk_url":"https://github.com/glKarin/com.n0n3m4.diii4a/releases/download/v1.1.0harmattan37/idTech4A++_1.1.0harmattan37.apk", | ||
"changes":" * Fixed on-screen buttons initial keycodes.\n * On-screen slider button can setup clickable.\n * Add dds screenshot support.\n * Add cvar `r_scaleMenusTo43` for 4:3 menu." | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
package com.n0n3m4.q3e.onscreen; | ||
|
||
import com.n0n3m4.q3e.Q3EGlobals; | ||
|
||
public class ButtonKey implements OnScreenKey | ||
{ | ||
public int key; | ||
public boolean hold; | ||
public int style; | ||
|
||
@Override | ||
public int[] ToArray() | ||
{ | ||
return new int[] { | ||
key, hold ? Q3EGlobals.ONSCRREN_BUTTON_CAN_HOLD : Q3EGlobals.ONSCRREN_BUTTON_NOT_HOLD, style, 0 | ||
}; | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
package com.n0n3m4.q3e.onscreen; | ||
|
||
public interface OnScreenKey | ||
{ | ||
public int[] ToArray(); | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.